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Edge computing is the natural progression from Cloud computing, where, instead of collecting all data and processing it centrally, like in a cloud computing environment, we distribute the computing power and try to do as much processing as possible, close to the source of the data. There are various reasons this model is being adopted quickly, including privacy, and reduced power and bandwidth requirements on the Edge nodes. While it is common to see inference being done on Edge nodes today, it is much less common to do training on the Edge. The reasons for this range from computational limitations, to it not being advantageous in reducing communications between the Edge nodes. In this paper, we explore some scenarios where it is advantageous to do training on the Edge, as well as the use of checkpointing strategies to save memory.
Over the last decades quaternions have become a crucial and very successful tool for attitude representation in robotics and aerospace. However, there is a major problem that is continuously causing trouble in practice when it comes to exchanging for
The ever-growing computational demands of increasingly complex machine learning models frequently necessitate the use of powerful cloud-based infrastructure for their training. Binary neural networks are known to be promising candidates for on-device
Edge Computing exploits computational capabilities deployed at the very edge of the network to support applications with low latency requirements. Such capabilities can reside in small embedded devices that integrate dedicated hardware -- e.g., a GPU
This paper describes how to augment techniques such as Distributed Shared Memory with recent trends on disaggregated Non Volatile Memory in the data centre so that the combination can be used in an edge environment with potentially volatile and mobil
Distributed digital infrastructures for computation and analytics are now evolving towards an interconnected ecosystem allowing complex applications to be executed from IoT Edge devices to the HPC Cloud (aka the Computing Continuum, the Digital Conti