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Training object class detectors typically requires a large set of images with objects annotated by bounding boxes. However, manually drawing bounding boxes is very time consuming. In this paper we greatly reduce annotation time by proposing center-click annotations: we ask annotators to click on the center of an imaginary bounding box which tightly encloses the object instance. We then incorporate these clicks into existing Multiple Instance Learning techniques for weakly supervised object localization, to jointly localize object bounding boxes over all training images. Extensive experiments on PASCAL VOC 2007 and MS COCO show that: (1) our scheme delivers high-quality detectors, performing substantially better than those produced by weakly supervised techniques, with a modest extra annotation effort; (2) these detectors in fact perform in a range close to those trained from manually drawn bounding boxes; (3) as the center-click task is very fast, our scheme reduces total annotation time by 9x to 18x.
Weakly-supervised object detection has recently attracted increasing attention since it only requires image-levelannotations. However, the performance obtained by existingmethods is still far from being satisfactory compared with fully-supervised obj
Training object class detectors typically requires a large set of images in which objects are annotated by bounding-boxes. However, manually drawing bounding-boxes is very time consuming. We propose a new scheme for training object detectors which on
In the interactive segmentation, users initially click on the target object to segment the main body and then provide corrections on mislabeled regions to iteratively refine the segmentation masks. Most existing methods transform these user-provided
Annotating videos with object segmentation masks typically involves a two stage procedure of drawing polygons per object instance for all the frames and then linking them through time. While simple, this is a very tedious, time consuming and expensiv
While deep reinforcement learning (RL) promises freedom from hand-labeled data, great successes, especially for Embodied AI, require significant work to create supervision via carefully shaped rewards. Indeed, without shaped rewards, i.e., with only