ترغب بنشر مسار تعليمي؟ اضغط هنا

Computing Balanced Solutions for Large International Kidney Exchange Schemes

199   0   0.0 ( 0 )
 نشر من قبل Daniel Paulusma
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

To overcome incompatibility issues, kidney patients may swap their donors. In international kidney exchange programmes (IKEPs), countries merge their national patient-donor pools. We consider a recent credit system where in each round, countries are given an initial kidney transplant allocation which is adjusted by a credit function yielding a target allocation. The goal is to find a solution in the patient-donor compatibility graph that approaches the target allocation as closely as possible, to ensure long-term stability of the international pool. As solutions, we use maximum matchings that lexicographically minimize the country deviations from the target allocation. We first give a polynomial-time algorithm for computing such matchings. We then perform, for the first time, a computational study for a large number of countries. For the initial allocations we use, besides two easy-to-compute solution concepts, two classical concepts: the Shapley value and nucleolus. These are hard to compute, but by using state-of-the-art software we show that they are now within reach for IKEPs of up to fifteen countries. Our experiments show that using lexicographically minimal maximum matchings instead of ones that only minimize the largest deviation from the target allocation (as previously done) may make an IKEP up to 52% more balanced.

قيم البحث

اقرأ أيضاً

In kidney exchange programmes patients with end-stage renal failure may exchange their willing, but incompatible living donors among each other. National kidney exchange programmes are in operation in ten European countries, and some of them have alr eady conducted international exchanges through regulated collaborations. The exchanges are selected by conducting regular matching runs (typically every three months) according to well-defined constraints and optimisation criteria, which may differ across countries. In this work we give integer programming formulations for solving international kidney exchange problems, where the optimisation goals and constraints may be different in the participating countries and various feasibility criteria may apply for the international cycles and chains. We also conduct simulations showing the long-run effects of international collaborations for different pools and under various national restrictions and objectives.
Algorithms for exchange of kidneys is one of the key successful applications in market design, artificial intelligence, and operations research. Potent immunosuppressant drugs suppress the bodys ability to reject a transplanted organ up to the point that a transplant across blood- or tissue-type incompatibility becomes possible. In contrast to the standard kidney exchange problem, we consider a setting that also involves the decision about which recipients receive from the limited supply of immunosuppressants that make them compatible with originally incompatible kidneys. We firstly present a general computational framework to model this problem. Our main contribution is a range of efficient algorithms that provide flexibility in terms of meeting meaningful objectives. Motivated by the current reality of kidney exchanges using sophisticated mathematical-programming-based clearing algorithms, we then present a general but scalable approach to optimal clearing with immunosuppression; we validate our approach on realistic data from a large fielded exchange.
99 - Avrim Blum , Paul Golz 2021
Motivated by kidney exchange, we study the following mechanism-design problem: On a directed graph (of transplant compatibilities among patient-donor pairs), the mechanism must select a simple path (a chain of transplantations) starting at a distingu ished vertex (an altruistic donor) such that the total length of this path is as large as possible (a maximum number of patients receive a kidney). However, the mechanism does not have direct access to the graph. Instead, the vertices are partitioned over multiple players (hospitals), and each player reports a subset of her vertices to the mechanism. In particular, a player may strategically omit vertices to increase how many of her vertices lie on the path returned by the mechanism. Our objective is to find mechanisms that limit incentives for such manipulation while producing long paths. Unfortunately, in worst-case instances, competing with the overall longest path is impossible while incentivizing (approximate) truthfulness, i.e., requiring that hiding nodes cannot increase a players utility by more than a factor of $1 + o(1)$. We therefore adopt a semi-random model where a small ($o(n)$) number of random edges are added to worst-case instances. While it remains impossible for truthful mechanisms to compete with the overall longest path, we give a truthful mechanism that competes with a weaker but non-trivial benchmark: the length of any path whose subpaths within each player have a minimum average length. In fact, our mechanism satisfies even a stronger notion of truthfulness, which we call matching-time incentive compatibility. This notion of truthfulness requires that each player not only reports her nodes truthfully but also does not stop the returned path at any of her nodes in order to divert it to a continuation inside her own subgraph.
The study of approximate mechanism design for facility location problems has been in the center of research at the intersection of artificial intelligence and economics for the last decades, largely due to its practical importance in various domains, such as social planning and clustering. At a high level, the goal is to design mechanisms to select a set of locations on which to build a set of facilities, aiming to optimize some social objective and ensure desirable properties based on the preferences of strategic agents, who might have incentives to misreport their private information such as their locations. This paper presents a comprehensive survey of the significant progress that has been made since the introduction of the problem, highlighting the different variants and methodologies, as well as the most interesting directions for future research.
Inspired by real world examples, e.g. the Internet, researchers have introduced an abundance of strategic games to study natural phenomena in networks. Unfortunately, almost all of these games have the conceptual drawback of being computationally int ractable, i.e. computing a best response strategy or checking if an equilibrium is reached is NP-hard. Thus, a main challenge in the field is to find tractable realistic network formation models. We address this challenge by investigating a very recently introduced model by Goyal et al. [WINE16] which focuses on robust networks in the presence of a strong adversary who attacks (and kills) nodes in the network and lets this attack spread virus-like to neighboring nodes and their neighbors. Our main result is to establish that this natural model is one of the few exceptions which are both realistic and computationally tractable. In particular, we answer an open question of Goyal et al. by providing an efficient algorithm for computing a best response strategy, which implies that deciding whether the game has reached a Nash equilibrium can be done efficiently as well. Our algorithm essentially solves the problem of computing a minimal connection to a network which maximizes the reachability while hedging against severe attacks on the network infrastructure and may thus be of independent interest.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا