ترغب بنشر مسار تعليمي؟ اضغط هنا

Multi-Modal Zero-Shot Sign Language Recognition

86   0   0.0 ( 0 )
 نشر من قبل Razieh Rastgoo
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Zero-Shot Learning (ZSL) has rapidly advanced in recent years. Towards overcoming the annotation bottleneck in the Sign Language Recognition (SLR), we explore the idea of Zero-Shot Sign Language Recognition (ZS-SLR) with no annotated visual examples, by leveraging their textual descriptions. In this way, we propose a multi-modal Zero-Shot Sign Language Recognition (ZS-SLR) model harnessing from the complementary capabilities of deep features fused with the skeleton-based ones. A Transformer-based model along with a C3D model is used for hand detection and deep features extraction, respectively. To make a trade-off between the dimensionality of the skeletonbased and deep features, we use an Auto-Encoder (AE) on top of the Long Short Term Memory (LSTM) network. Finally, a semantic space is used to map the visual features to the lingual embedding of the class labels, achieved via the Bidirectional Encoder Representations from Transformers (BERT) model. Results on four large-scale datasets, RKS-PERSIANSIGN, First-Person, ASLVID, and isoGD, show the superiority of the proposed model compared to state-of-the-art alternatives in ZS-SLR.



قيم البحث

اقرأ أيضاً

Sign language is commonly used by deaf or speech impaired people to communicate but requires significant effort to master. Sign Language Recognition (SLR) aims to bridge the gap between sign language users and others by recognizing signs from given v ideos. It is an essential yet challenging task since sign language is performed with the fast and complex movement of hand gestures, body posture, and even facial expressions. Recently, skeleton-based action recognition attracts increasing attention due to the independence between the subject and background variation. However, skeleton-based SLR is still under exploration due to the lack of annotations on hand keypoints. Some efforts have been made to use hand detectors with pose estimators to extract hand key points and learn to recognize sign language via Neural Networks, but none of them outperforms RGB-based methods. To this end, we propose a novel Skeleton Aware Multi-modal SLR framework (SAM-SLR) to take advantage of multi-modal information towards a higher recognition rate. Specifically, we propose a Sign Language Graph Convolution Network (SL-GCN) to model the embedded dynamics and a novel Separable Spatial-Temporal Convolution Network (SSTCN) to exploit skeleton features. RGB and depth modalities are also incorporated and assembled into our framework to provide global information that is complementary to the skeleton-based methods SL-GCN and SSTCN. As a result, SAM-SLR achieves the highest performance in both RGB (98.42%) and RGB-D (98.53%) tracks in 2021 Looking at People Large Scale Signer Independent Isolated SLR Challenge. Our code is available at https://github.com/jackyjsy/CVPR21Chal-SLR
Sign Language Recognition (SLR) is a challenging research area in computer vision. To tackle the annotation bottleneck in SLR, we formulate the problem of Zero-Shot Sign Language Recognition (ZS-SLR) and propose a two-stream model from two input moda lities: RGB and Depth videos. To benefit from the vision Transformer capabilities, we use two vision Transformer models, for human detection and visual features representation. We configure a transformer encoder-decoder architecture, as a fast and accurate human detection model, to overcome the challenges of the current human detection models. Considering the human keypoints, the detected human body is segmented into nine parts. A spatio-temporal representation from human body is obtained using a vision Transformer and a LSTM network. A semantic space maps the visual features to the lingual embedding of the class labels via a Bidirectional Encoder Representations from Transformers (BERT) model. We evaluated the proposed model on four datasets, Montalbano II, MSR Daily Activity 3D, CAD-60, and NTU-60, obtaining state-of-the-art results compared to state-of-the-art ZS-SLR models.
135 - Pan Xie , Zhi Cui , Yao Du 2021
Continuous sign language recognition (cSLR) is a public significant task that transcribes a sign language video into an ordered gloss sequence. It is important to capture the fine-grained gloss-level details, since there is no explicit alignment betw een sign video frames and the corresponding glosses. Among the past works, one promising way is to adopt a one-dimensional convolutional network (1D-CNN) to temporally fuse the sequential frames. However, CNNs are agnostic to similarity or dissimilarity, and thus are unable to capture local consistent semantics within temporally neighboring frames. To address the issue, we propose to adaptively fuse local features via temporal similarity for this task. Specifically, we devise a Multi-scale Local-Temporal Similarity Fusion Network (mLTSF-Net) as follows: 1) In terms of a specific video frame, we firstly select its similar neighbours with multi-scale receptive regions to accommodate different lengths of glosses. 2) To ensure temporal consistency, we then use position-aware convolution to temporally convolve each scale of selected frames. 3) To obtain a local-temporally enhanced frame-wise representation, we finally fuse the results of different scales using a content-dependent aggregator. We train our model in an end-to-end fashion, and the experimental results on RWTH-PHOENIX-Weather 2014 datasets (RWTH) demonstrate that our model achieves competitive performance compared with several state-of-the-art models.
Understanding crowd behavior in video is challenging for computer vision. There have been increasing attempts on modeling crowded scenes by introducing ever larger property ontologies (attributes) and annotating ever larger training datasets. However , in contrast to still images, manually annotating video attributes needs to consider spatiotemporal evolution which is inherently much harder and more costly. Critically, the most interesting crowd behaviors captured in surveillance videos (e.g., street fighting, flash mobs) are either rare, thus have few examples for model training, or unseen previously. Existing crowd analysis techniques are not readily scalable to recognize novel (unseen) crowd behaviors. To address this problem, we investigate and develop methods for recognizing visual crowd behavioral attributes without any training samples, i.e., zero-shot learning crowd behavior recognition. To that end, we relax the common assumption that each individual crowd video instance is only associated with a single crowd attribute. Instead, our model learns to jointly recognize multiple crowd behavioral attributes in each video instance by exploring multiattribute cooccurrence as contextual knowledge for optimizing individual crowd attribute recognition. Joint multilabel attribute prediction in zero-shot learning is inherently nontrivial because cooccurrence statistics does not exist for unseen attributes. To solve this problem, we learn to predict cross-attribute cooccurrence from both online text corpus and multilabel annotation of videos with known attributes. Our experiments show that this approach to modeling multiattribute context not only improves zero-shot crowd behavior recognition on the WWW crowd video dataset, but also generalizes to novel behavior (violence) detection cross-domain in the Violence Flow video dataset.
This paper presents a system which can recognise hand poses & gestures from the Indian Sign Language (ISL) in real-time using grid-based features. This system attempts to bridge the communication gap between the hearing and speech impaired and the re st of the society. The existing solutions either provide relatively low accuracy or do not work in real-time. This system provides good results on both the parameters. It can identify 33 hand poses and some gestures from the ISL. Sign Language is captured from a smartphone camera and its frames are transmitted to a remote server for processing. The use of any external hardware (such as gloves or the Microsoft Kinect sensor) is avoided, making it user-friendly. Techniques such as Face detection, Object stabilisation and Skin Colour Segmentation are used for hand detection and tracking. The image is further subjected to a Grid-based Feature Extraction technique which represents the hands pose in the form of a Feature Vector. Hand poses are then classified using the k-Nearest Neighbours algorithm. On the other hand, for gesture classification, the motion and intermediate hand poses observation sequences are fed to Hidden Markov Model chains corresponding to the 12 pre-selected gestures defined in ISL. Using this methodology, the system is able to achieve an accuracy of 99.7% for static hand poses, and an accuracy of 97.23% for gesture recognition.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا