ﻻ يوجد ملخص باللغة العربية
Though many attempts have been made in blind super-resolution to restore low-resolution images with unknown and complex degradations, they are still far from addressing general real-world degraded images. In this work, we extend the powerful ESRGAN to a practical restoration application (namely, Real-ESRGAN), which is trained with pure synthetic data. Specifically, a high-order degradation modeling process is introduced to better simulate complex real-world degradations. We also consider the common ringing and overshoot artifacts in the synthesis process. In addition, we employ a U-Net discriminator with spectral normalization to increase discriminator capability and stabilize the training dynamics. Extensive comparisons have shown its superior visual performance than prior works on various real datasets. We also provide efficient implementations to synthesize training pairs on the fly.
Single image super-resolution (SISR), which aims to reconstruct a high-resolution (HR) image from a low-resolution (LR) observation, has been an active research topic in the area of image processing in recent decades. Particularly, deep learning-base
Most image super-resolution (SR) methods are developed on synthetic low-resolution (LR) and high-resolution (HR) image pairs that are constructed by a predetermined operation, e.g., bicubic downsampling. As existing methods typically learn an inverse
This paper reviews the NTIRE 2020 challenge on real world super-resolution. It focuses on the participating methods and final results. The challenge addresses the real world setting, where paired true high and low-resolution images are unavailable. F
In real-world single image super-resolution (SISR) task, the low-resolution image suffers more complicated degradations, not only downsampled by unknown kernels. However, existing SISR methods are generally studied with the synthetic low-resolution g
Super-resolution (SR) has traditionally been based on pairs of high-resolution images (HR) and their low-resolution (LR) counterparts obtained artificially with bicubic downsampling. However, in real-world SR, there is a large variety of realistic im