ترغب بنشر مسار تعليمي؟ اضغط هنا

A Global Appearance and Local Coding Distortion based Fusion Framework for CNN based Filtering in Video Coding

103   0   0.0 ( 0 )
 نشر من قبل Shuai Li
 تاريخ النشر 2021
والبحث باللغة English




اسأل ChatGPT حول البحث

In-loop filtering is used in video coding to process the reconstructed frame in order to remove blocking artifacts. With the development of convolutional neural networks (CNNs), CNNs have been explored for in-loop filtering considering it can be treated as an image de-noising task. However, in addition to being a distorted image, the reconstructed frame is also obtained by a fixed line of block based encoding operations in video coding. It carries coding-unit based coding distortion of some similar characteristics. Therefore, in this paper, we address the filtering problem from two aspects, global appearance restoration for disrupted texture and local coding distortion restoration caused by fixed pipeline of coding. Accordingly, a three-stream global appearance and local coding distortion based fusion network is developed with a high-level global feature stream, a high-level local feature stream and a low-level local feature stream. Ablation study is conducted to validate the necessity of different features, demonstrating that the global features and local features can complement each other in filtering and achieve better performance when combined. To the best of our knowledge, we are the first one that clearly characterizes the video filtering process from the above global appearance and local coding distortion restoration aspects with experimental verification, providing a clear pathway to developing filter techniques. Experimental results demonstrate that the proposed method significantly outperforms the existing single-frame based methods and achieves 13.5%, 11.3%, 11.7% BD-Rate saving on average for AI, LDP and RA configurations, respectively, compared with the HEVC reference software.

قيم البحث

اقرأ أيضاً

445 - Qi Xia , Haojie Liu , Zhan Ma 2020
The Object-Based Image Coding (OBIC) that was extensively studied about two decades ago, promised a vast application perspective for both ultra-low bitrate communication and high-level semantical content understanding, but it had rarely been used due to the inefficient compact representation of object with arbitrary shape. A fundamental issue behind is how to efficiently process the arbitrary-shaped objects at a fine granularity (e.g., feature element or pixel wise). To attack this, we have proposed to apply the element-wise masking and compression by devising an object segmentation network for image layer decomposition, and parallel convolution-based neural image compression networks to process masked foreground objects and background scene separately. All components are optimized in an end-to-end learning framework to intelligently weigh their (e.g., object and background) contributions for visually pleasant reconstruction. We have conducted comprehensive experiments to evaluate the performance on PASCAL VOC dataset at a very low bitrate scenario (e.g., $lesssim$0.1 bits per pixel - bpp) which have demonstrated noticeable subjective quality improvement compared with JPEG2K, HEVC-based BPG and another learned image compression method. All relevant materials are made publicly accessible at https://njuvision.github.io/Neural-Object-Coding/.
We propose a very simple and efficient video compression framework that only focuses on modeling the conditional entropy between frames. Unlike prior learning-based approaches, we reduce complexity by not performing any form of explicit transformatio ns between frames and assume each frame is encoded with an independent state-of-the-art deep image compressor. We first show that a simple architecture modeling the entropy between the image latent codes is as competitive as other neural video compression works and video codecs while being much faster and easier to implement. We then propose a novel internal learning extension on top of this architecture that brings an additional 10% bitrate savings without trading off decoding speed. Importantly, we show that our approach outperforms H.265 and other deep learning baselines in MS-SSIM on higher bitrate UVG video, and against all video codecs on lower framerates, while being thousands of times faster in decoding than deep models utilizing an autoregressive entropy model.
Optimized for pixel fidelity metrics, images compressed by existing image codec are facing systematic challenges when used for visual analysis tasks, especially under low-bitrate coding. This paper proposes a visual analysis-motivated rate-distortion model for Versatile Video Coding (VVC) intra compression. The proposed model has two major contributions, a novel rate allocation strategy and a new distortion measurement model. We first propose the region of interest for machine (ROIM) to evaluate the degree of importance for each coding tree unit (CTU) in visual analysis. Then, a novel CTU-level bit allocation model is proposed based on ROIM and the local texture characteristics of each CTU. After an in-depth analysis of multiple distortion models, a visual analysis friendly distortion criteria is subsequently proposed by extracting deep feature of each coding unit (CU). To alleviate the problem of lacking spatial context information when calculating the distortion of each CU, we finally propose a multi-scale feature distortion (MSFD) metric using different neighboring pixels by weighting the extracted deep features in each scale. Extensive experimental results show that the proposed scheme could achieve up to 28.17% bitrate saving under the same analysis performance among several typical visual analysis tasks such as image classification, object detection, and semantic segmentation.
Binary local features represent an effective alternative to real-valued descriptors, leading to comparable results for many visual analysis tasks, while being characterized by significantly lower computational complexity and memory requirements. When dealing with large collections, a more compact representation based on global features is often preferred, which can be obtained from local features by means of, e.g., the Bag-of-Visual-Word (BoVW) model. Several applications, including for example visual sensor networks and mobile augmented reality, require visual features to be transmitted over a bandwidth-limited network, thus calling for coding techniques that aim at reducing the required bit budget, while attaining a target level of efficiency. In this paper we investigate a coding scheme tailored to both local and global binary features, which aims at exploiting both spatial and temporal redundancy by means of intra- and inter-frame coding. In this respect, the proposed coding scheme can be conveniently adopted to support the Analyze-Then-Compress (ATC) paradigm. That is, visual features are extracted from the acquired content, encoded at remote nodes, and finally transmitted to a central controller that performs visual analysis. This is in contrast with the traditional approach, in which visual content is acquired at a node, compressed and then sent to a central unit for further processing, according to the Compress-Then-Analyze (CTA) paradigm. In this paper we experimentally compare ATC and CTA by means of rate-efficiency curves in the context of two different visual analysis tasks: homography estimation and content-based retrieval. Our results show that the novel ATC paradigm based on the proposed coding primitives can be competitive with CTA, especially in bandwidth limited scenarios.
424 - Haojie Liu , Ming Lu , Zhiqi Chen 2021
Recent years have witnessed rapid advances in learnt video coding. Most algorithms have solely relied on the vector-based motion representation and resampling (e.g., optical flow based bilinear sampling) for exploiting the inter frame redundancy. In spite of the great success of adaptive kernel-based resampling (e.g., adaptive convolutions and deformable convolutions) in video prediction for uncompressed videos, integrating such approaches with rate-distortion optimization for inter frame coding has been less successful. Recognizing that each resampling solution offers unique advantages in regions with different motion and texture characteristics, we propose a hybrid motion compensation (HMC) method that adaptively combines the predictions generated by these two approaches. Specifically, we generate a compound spatiotemporal representation (CSTR) through a recurrent information aggregation (RIA) module using information from the current and multiple past frames. We further design a one-to-many decoder pipeline to generate multiple predictions from the CSTR, including vector-based resampling, adaptive kernel-based resampling, compensation mode selection maps and texture enhancements, and combines them adaptively to achieve more accurate inter prediction. Experiments show that our proposed inter coding system can provide better motion-compensated prediction and is more robust to occlusions and complex motions. Together with jointly trained intra coder and residual coder, the overall learnt hybrid coder yields the state-of-the-art coding efficiency in low-delay scenario, compared to the traditional H.264/AVC and H.265/HEVC, as well as recently published learning-based methods, in terms of both PSNR and MS-SSIM metrics.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا