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In this paper we propose the first deep unsupervised approach in human body reconstruction to estimate body surface from a sparse set of landmarks, so called DeepMurf. We apply a denoising autoencoder to estimate missing landmarks. Then we apply an attention model to estimate body joints from landmarks. Finally, a cascading network is applied to regress parameters of a statistical generative model that reconstructs body. Our set of proposed loss functions allows us to train the network in an unsupervised way. Results on four public datasets show that our approach accurately reconstructs the human body from real world mocap data.
We propose DeepHuman, an image-guided volume-to-volume translation CNN for 3D human reconstruction from a single RGB image. To reduce the ambiguities associated with the surface geometry reconstruction, even for the reconstruction of invisible areas,
This paper tackles the problem of estimating 3D body shape of clothed humans from single polarized 2D images, i.e. polarization images. Polarization images are known to be able to capture polarized reflected lights that preserve rich geometric cues o
We introduce PeeledHuman - a novel shape representation of the human body that is robust to self-occlusions. PeeledHuman encodes the human body as a set of Peeled Depth and RGB maps in 2D, obtained by performing ray-tracing on the 3D body model and e
Surface reconstruction from magnetic resonance (MR) imaging data is indispensable in medical image analysis and clinical research. A reliable and effective reconstruction tool should: be fast in prediction of accurate well localised and high resoluti
This paper presents a novel unsupervised approach to reconstruct human shape and pose from noisy point cloud. Traditional approaches search for correspondences and conduct model fitting iteratively where a good initialization is critical. Relying on