ترغب بنشر مسار تعليمي؟ اضغط هنا

Direct Implementation with Evidence

57   0   0.0 ( 0 )
 نشر من قبل Soumen Banerjee
 تاريخ النشر 2021
  مجال البحث اقتصاد
والبحث باللغة English




اسأل ChatGPT حول البحث

We study full implementation with evidence in an environment with bounded utilities. We show that a social choice function is Nash implementable in a direct revelation mechanism if and only if it satisfies the measurability condition proposed by Ben-Porath and Lipman (2012). Building on a novel classification of lies according to their refutability with evidence, the mechanism requires only two agents, accounts for mixed-strategy equilibria and accommodates evidentiary costs. While monetary transfers are used, they are off the equilibrium and can be balanced with three or more agents. In a richer model of evidence due to Kartik and Tercieux (2012a), we also establish pure-strategy implementation with two or more agents in a direct revelation mechanism. We also obtain a necessary and sufficient condition on the evidence structure for renegotiation-proof bilateral contracts, based on the classification of lies.



قيم البحث

اقرأ أيضاً

168 - Shaofei Jiang 2019
We study a disclosure game with a large evidence space. There is an unknown binary state. A sender observes a sequence of binary signals about the state and discloses a left truncation of the sequence to a receiver in order to convince him that the s tate is good. We focus on truth-leaning equilibria (cf. Hart et al. (2017)), where the sender discloses truthfully when doing so is optimal, and the receiver takes off-path disclosure at face value. In equilibrium, seemingly sub-optimal truncations are disclosed, and the disclosure contains the longest truncation that yields the maximal difference between the number of good and bad signals. We also study a general framework of disclosure games which is compatible with large evidence spaces, a wide range of disclosure technologies, and finitely many states. We characterize the unique equilibrium value function of the sender and propose a method to construct equilibria for a broad class of games.
101 - Shaofei Jiang 2020
Evidence games study situations where a sender persuades a receiver by selectively disclosing hard evidence about an unknown state of the world. Evidence games often have multiple equilibria. Hart et al. (2017) propose to focus on truth-leaning equil ibria, i.e., perfect Bayesian equilibria where the sender prefers disclosing truthfully when indifferent, and the receiver takes off-path disclosure at face value. They show that a truth-leaning equilibrium is an equilibrium of a perturbed game where the sender has an infinitesimal reward for truth-telling. We show that, when the receivers action space is finite, truth-leaning equilibrium may fail to exist, and it is not equivalent to equilibrium of the perturbed game. To restore existence, we introduce a disturbed game with a small uncertainty about the receivers payoff. A purifiable equilibrium is a truth-leaning equilibrium in an infinitesimally disturbed game. It exists and features a simple characterization. A truth-leaning equilibrium that is also purifiable is an equilibrium of the perturbed game.
There is increasing regulatory interest in whether machine learning algorithms deployed in consequential domains (e.g. in criminal justice) treat different demographic groups fairly. However, there are several proposed notions of fairness, typically mutually incompatible. Using criminal justice as an example, we study a model in which society chooses an incarceration rule. Agents of different demographic groups differ in their outside options (e.g. opportunity for legal employment) and decide whether to commit crimes. We show that equalizing type I and type II errors across groups is consistent with the goal of minimizing the overall crime rate; other popular notions of fairness are not.
How to guarantee that firms perform due diligence before launching potentially dangerous products? We study the design of liability rules when (i) limited liability prevents firms from internalizing the full damage they may cause, (ii) penalties are paid only if damage occurs, regardless of the products inherent riskiness, (iii) firms have private information about their products riskiness before performing due diligence. We show that (i) any liability mechanism can be implemented by a tariff that depends only on the evidence acquired by the firm if a damage occurs, not on any initial report by the firm about its private information, (ii) firms that assign a higher prior to product riskiness always perform more due diligence but less than is socially optimal, and (iii) under a simple and intuitive condition, any type-specific launch thresholds can be implemented by a monotonic tariff.
In an auction each party bids a certain amount and the one which bids the highest is the winner. Interestingly, auctions can also be used as models for other real-world systems. In an all pay auction all parties must pay a forfeit for bidding. In the most commonly studied all pay auction, parties forfeit their entire bid, and this has been considered as a model for expenditure on political campaigns. Here we consider a number of alternative forfeits which might be used as models for different real-world competitions, such as preparing bids for defense or infrastructure contracts.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا