ترغب بنشر مسار تعليمي؟ اضغط هنا

Comparing Representations in Tracking for Event Camera-based SLAM

105   0   0.0 ( 0 )
 نشر من قبل Jianhao Jiao
 تاريخ النشر 2021
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

This paper investigates two typical image-type representations for event camera-based tracking: time surface (TS) and event map (EM). Based on the original TS-based tracker, we make use of these two representations complementary strengths to develop an enhanced version. The proposed tracker consists of a general strategy to evaluate the optimization problems degeneracy online and then switch proper representations. Both TS and EM are motion- and scene-dependent, and thus it is important to figure out their limitations in tracking. We develop six tracker variations and conduct a thorough comparison of them on sequences covering various scenarios and motion complexities. We release our implementations and detailed results to benefit the research community on event cameras: https: //github.com/gogojjh/ESVO_extension.

قيم البحث

اقرأ أيضاً

Camera calibration is an important prerequisite towards the solution of 3D computer vision problems. Traditional methods rely on static images of a calibration pattern. This raises interesting challenges towards the practical usage of event cameras, which notably require image change to produce sufficient measurements. The current standard for event camera calibration therefore consists of using flashing patterns. They have the advantage of simultaneously triggering events in all reprojected pattern feature locations, but it is difficult to construct or use such patterns in the field. We present the first dynamic event camera calibration algorithm. It calibrates directly from events captured during relative motion between camera and calibration pattern. The method is propelled by a novel feature extraction mechanism for calibration patterns, and leverages existing calibration tools before optimizing all parameters through a multi-segment continuous-time formulation. As demonstrated through our results on real data, the obtained calibration method is highly convenient and reliably calibrates from data sequences spanning less than 10 seconds.
Tracking of objects in 3D is a fundamental task in computer vision that finds use in a wide range of applications such as autonomous driving, robotics or augmented reality. Most recent approaches for 3D multi object tracking (MOT) from LIDAR use obje ct dynamics together with a set of handcrafted features to match detections of objects. However, manually designing such features and heuristics is cumbersome and often leads to suboptimal performance. In this work, we instead strive towards a unified and learning based approach to the 3D MOT problem. We design a graph structure to jointly process detection and track states in an online manner. To this end, we employ a Neural Message Passing network for data association that is fully trainable. Our approach provides a natural way for track initialization and handling of false positive detections, while significantly improving track stability. We show the merit of the proposed approach on the publicly available nuScenes dataset by achieving state-of-the-art performance of 65.6% AMOTA and 58% fewer ID-switches.
Event-based cameras are dynamic vision sensors that can provide asynchronous measurements of changes in per-pixel brightness at a microsecond level. This makes them significantly faster than conventional frame-based cameras, and an appealing choice f or high-speed navigation. While an interesting sensor modality, this asynchronous data poses a challenge for common machine learning techniques. In this paper, we present an event variational autoencoder for unsupervised representation learning from asynchronous event camera data. We show that it is feasible to learn compact representations from spatiotemporal event data to encode the context. Furthermore, we show that such pretrained representations can be beneficial for navigation, allowing for usage in reinforcement learning instead of end-to-end reward driven perception. We validate this framework of learning visuomotor policies by applying it to an obstacle avoidance scenario in simulation. We show that representations learnt from event data enable training fast control policies that can adapt to different control capacities, and demonstrate a higher degree of robustness than end-to-end learning from event images.
Simultaneous Localization and Mapping (SLAM) system typically employ vision-based sensors to observe the surrounding environment. However, the performance of such systems highly depends on the ambient illumination conditions. In scenarios with advers e visibility or in the presence of airborne particulates (e.g. smoke, dust, etc.), alternative modalities such as those based on thermal imaging and inertial sensors are more promising. In this paper, we propose the first complete thermal-inertial SLAM system which combines neural abstraction in the SLAM front end with robust pose graph optimization in the SLAM back end. We model the sensor abstraction in the front end by employing probabilistic deep learning parameterized by Mixture Density Networks (MDN). Our key strategies to successfully model this encoding from thermal imagery are the usage of normalized 14-bit radiometric data, the incorporation of hallucinated visual (RGB) features, and the inclusion of feature selection to estimate the MDN parameters. To enable a full SLAM system, we also design an efficient global image descriptor which is able to detect loop closures from thermal embedding vectors. We performed extensive experiments and analysis using three datasets, namely self-collected ground robot and handheld data taken in indoor environment, and one public dataset (SubT-tunnel) collected in underground tunnel. Finally, we demonstrate that an accurate thermal-inertial SLAM system can be realized in conditions of both benign and adverse visibility.
In this paper, we present RKD-SLAM, a robust keyframe-based dense SLAM approach for an RGB-D camera that can robustly handle fast motion and dense loop closure, and run without time limitation in a moderate size scene. It not only can be used to scan high-quality 3D models, but also can satisfy the demand of VR and AR applications. First, we combine color and depth information to construct a very fast keyframe-based tracking method on a CPU, which can work robustly in challenging cases (e.g.~fast camera motion and complex loops). For reducing accumulation error, we also introduce a very efficient incremental bundle adjustment (BA) algorithm, which can greatly save unnecessary computation and perform local and global BA in a unified optimization framework. An efficient keyframe-based depth representation and fusion method is proposed to generate and timely update the dense 3D surface with online correction according to the refined camera poses of keyframes through BA. The experimental results and comparisons on a variety of challenging datasets and TUM RGB-D benchmark demonstrate the effectiveness of the proposed system.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا