ﻻ يوجد ملخص باللغة العربية
To enhance the ability of neural networks to extract local point cloud features and improve their quality, in this paper, we propose a multiscale graph generation method and a self-adaptive graph convolution method. First, we propose a multiscale graph generation method for point clouds. This approach transforms point clouds into a structured multiscale graph form that supports multiscale analysis of point clouds in the scale space and can obtain the dimensional features of point cloud data at different scales, thus making it easier to obtain the best point cloud features. Because traditional convolutional neural networks are not applicable to graph data with irregular vertex neighborhoods, this paper presents an sef-adaptive graph convolution kernel that uses the Chebyshev polynomial to fit an irregular convolution filter based on the theory of optimal approximation. In this paper, we adopt max pooling to synthesize the features of different scale maps and generate the point cloud features. In experiments conducted on three widely used public datasets, the proposed method significantly outperforms other state-of-the-art models, demonstrating its effectiveness and generalizability.
We introduce the Region Adaptive Graph Fourier Transform (RA-GFT) for compression of 3D point cloud attributes. The RA-GFT is a multiresolution transform, formed by combining spatially localized block transforms. We assume the points are organized by
Convolution on 3D point clouds that generalized from 2D grid-like domains is widely researched yet far from perfect. The standard convolution characterises feature correspondences indistinguishably among 3D points, presenting an intrinsic limitation
Convolutional Neural Networks (CNNs) have emerged as a powerful strategy for most object detection tasks on 2D images. However, their power has not been fully realised for detecting 3D objects in point clouds directly without converting them to regul
Graph convolutional networks have significantly improved 3D human pose estimation by representing the human skeleton as an undirected graph. However, this representation fails to reflect the articulated characteristic of human skeletons as the hierar
In this paper, we aim to reconstruct a full 3D human shape from a single image. Previous vertex-level and parameter regression approaches reconstruct 3D human shape based on a pre-defined adjacency matrix to encode positive relations between nodes. T