ترغب بنشر مسار تعليمي؟ اضغط هنا

RfD-Net: Point Scene Understanding by Semantic Instance Reconstruction

347   0   0.0 ( 0 )
 نشر من قبل Yinyu Nie
 تاريخ النشر 2020
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view images), and resort to grid-based convolutions for scene understanding. In this work, we introduce RfD-Net that jointly detects and reconstructs dense object surfaces directly from raw point clouds. Instead of representing scenes with regular grids, our method leverages the sparsity of point cloud data and focuses on predicting shapes that are recognized with high objectness. With this design, we decouple the instance reconstruction into global object localization and local shape prediction. It not only eases the difficulty of learning 2-D manifold surfaces from sparse 3D space, the point clouds in each object proposal convey shape details that support implicit function learning to reconstruct any high-resolution surfaces. Our experiments indicate that instance detection and reconstruction present complementary effects, where the shape prediction head shows consistent effects on improving object detection with modern 3D proposal network backbones. The qualitative and quantitative evaluations further demonstrate that our approach consistently outperforms the state-of-the-arts and improves over 11 of mesh IoU in object reconstruction.

قيم البحث

اقرأ أيضاً

We present a dataset of large-scale indoor spaces that provides a variety of mutually registered modalities from 2D, 2.5D and 3D domains, with instance-level semantic and geometric annotations. The dataset covers over 6,000m2 and contains over 70,000 RGB images, along with the corresponding depths, surface normals, semantic annotations, global XYZ images (all in forms of both regular and 360{deg} equirectangular images) as well as camera information. It also includes registered raw and semantically annotated 3D meshes and point clouds. The dataset enables development of joint and cross-modal learning models and potentially unsupervised approaches utilizing the regularities present in large-scale indoor spaces. The dataset is available here: http://3Dsemantics.stanford.edu/
We study the problem of efficient semantic segmentation for large-scale 3D point clouds. By relying on expensive sampling techniques or computationally heavy pre/post-processing steps, most existing approaches are only able to be trained and operate over small-scale point clouds. In this paper, we introduce RandLA-Net, an efficient and lightweight neural architecture to directly infer per-point semantics for large-scale point clouds. The key to our approach is to use random point sampling instead of more complex point selection approaches. Although remarkably computation and memory efficient, random sampling can discard key features by chance. To overcome this, we introduce a novel local feature aggregation module to progressively increase the receptive field for each 3D point, thereby effectively preserving geometric details. Extensive experiments show that our RandLA-Net can process 1 million points in a single pass with up to 200X faster than existing approaches. Moreover, our RandLA-Net clearly surpasses state-of-the-art approaches for semantic segmentation on two large-scale benchmarks Semantic3D and SemanticKITTI.
200 - Shuang Deng , Qiulei Dong 2021
How to learn long-range dependencies from 3D point clouds is a challenging problem in 3D point cloud analysis. Addressing this problem, we propose a global attention network for point cloud semantic segmentation, named as GA-Net, consisting of a poin t-independent global attention module and a point-dependent global attention module for obtaining contextual information of 3D point clouds in this paper. The point-independent global attention module simply shares a global attention map for all 3D points. In the point-dependent global attention module, for each point, a novel random cross attention block using only two randomly sampled subsets is exploited to learn the contextual information of all the points. Additionally, we design a novel point-adaptive aggregation block to replace linear skip connection for aggregating more discriminate features. Extensive experimental results on three 3D public datasets demonstrate that our method outperforms state-of-the-art methods in most cases.
We develop a novel learning scheme named Self-Prediction for 3D instance and semantic segmentation of point clouds. Distinct from most existing methods that focus on designing convolutional operators, our method designs a new learning scheme to enhan ce point relation exploring for better segmentation. More specifically, we divide a point cloud sample into two subsets and construct a complete graph based on their representations. Then we use label propagation algorithm to predict labels of one subset when given labels of the other subset. By training with this Self-Prediction task, the backbone network is constrained to fully explore relational context/geometric/shape information and learn more discriminative features for segmentation. Moreover, a general associated framework equipped with our Self-Prediction scheme is designed for enhancing instance and semantic segmentation simultaneously, where instance and semantic representations are combined to perform Self-Prediction. Through this way, instance and semantic segmentation are collaborated and mutually reinforced. Significant performance improvements on instance and semantic segmentation compared with baseline are achieved on S3DIS and ShapeNet. Our method achieves state-of-the-art instance segmentation results on S3DIS and comparable semantic segmentation results compared with state-of-the-arts on S3DIS and ShapeNet when we only take PointNet++ as the backbone network.
A new passive approach called Generalized Scene Reconstruction (GSR) enables generalized scenes to be effectively reconstructed. Generalized scenes are defined to be boundless spaces that include non-Lambertian, partially transmissive, textureless an d finely-structured matter. A new data structure called a plenoptic octree is introduced to enable efficient (database-like) light and matter field reconstruction in devices such as mobile phones, augmented reality (AR) glasses and drones. To satisfy threshold requirements for GSR accuracy, scenes are represented as systems of partially polarized light, radiometrically interacting with matter. To demonstrate GSR, a prototype imaging polarimeter is used to reconstruct (in generalized light fields) highly reflective, hail-damaged automobile body panels. Follow-on GSR experiments are described.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا