ترغب بنشر مسار تعليمي؟ اضغط هنا

Towards a perceptual distance metric for auditory stimuli

109   0   0.0 ( 0 )
 نشر من قبل Richard Granger
 تاريخ النشر 2020
والبحث باللغة English




اسأل ChatGPT حول البحث

Although perceptual (dis)similarity between sensory stimuli seems akin to distance, measuring the Euclidean distance between vector representations of auditory stimuli is a poor estimator of subjective dissimilarity. In hearing, nonlinear response patterns, interactions between stimulus components, temporal effects, and top-down modulation transform the information contained in incoming frequency-domain stimuli in a way that seems to preserve some notion of distance, but not that of familiar Euclidean space. This work proposes that transformations applied to auditory stimuli during hearing can be modeled as a function mapping stimulus points to their representations in a perceptual space, inducing a Riemannian distance metric. A dataset was collected in a subjective listening experiment, the results of which were used to explore approaches (biologically inspired, data-driven, and combinations thereof) to approximating the perceptual map. Each of the proposed measures achieved comparable or stronger correlations with subjective ratings (r ~ 0.8) compared to state-of-the-art audio quality measures.

قيم البحث

اقرأ أيضاً

We present a full reference, perceptual image metric based on VGG-16, an artificial neural network trained on object classification. We fit the metric to a new database based on 140k unique images annotated with ground truth by human raters who recei ved minimal instruction. The resulting metric shows competitive performance on TID 2013, a database widely used to assess image quality assessments methods. More interestingly, it shows strong responses to objects potentially carrying semantic relevance such as faces and text, which we demonstrate using a visualization technique and ablation experiments. In effect, the metric appears to model a higher influence of semantic context on judgments, which we observe particularly in untrained raters. As the vast majority of users of image processing systems are unfamiliar with Image Quality Assessment (IQA) tasks, these findings may have significant impact on real-world applications of perceptual metrics.
Subjective evaluations are critical for assessing the perceptual realism of sounds in audio-synthesis driven technologies like augmented and virtual reality. However, they are challenging to set up, fatiguing for users, and expensive. In this work, w e tackle the problem of capturing the perceptual characteristics of localizing sounds. Specifically, we propose a framework for building a general purpose quality metric to assess spatial localization differences between two binaural recordings. We model localization similarity by utilizing activation-level distances from deep networks trained for direction of arrival (DOA) estimation. Our proposed metric (DPLM) outperforms baseline metrics on correlation with subjective ratings on a diverse set of datasets, even without the benefit of any human-labeled training data.
The ability of the organism to distinguish between various stimuli is limited by the structure and noise in the population code of its sensory neurons. Here we infer a distance measure on the stimulus space directly from the recorded activity of 100 neurons in the salamander retina. In contrast to previously used measures of stimulus similarity, this neural metric tells us how distinguishable a pair of stimulus clips is to the retina, given the noise in the neural population response. We show that the retinal distance strongly deviates from Euclidean, or any static metric, yet has a simple structure: we identify the stimulus features that the neural population is jointly sensitive to, and show the SVM-like kernel function relating the stimulus and neural response spaces. We show that the non-Euclidean nature of the retinal distance has important consequences for neural decoding.
Many audio processing tasks require perceptual assessment. The ``gold standard`` of obtaining human judgments is time-consuming, expensive, and cannot be used as an optimization criterion. On the other hand, automated metrics are efficient to compute but often correlate poorly with human judgment, particularly for audio differences at the threshold of human detection. In this work, we construct a metric by fitting a deep neural network to a new large dataset of crowdsourced human judgments. Subjects are prompted to answer a straightforward, objective question: are two recordings identical or not? These pairs are algorithmically generated under a variety of perturbations, including noise, reverb, and compression artifacts; the perturbation space is probed with the goal of efficiently identifying the just-noticeable difference (JND) level of the subject. We show that the resulting learned metric is well-calibrated with human judgments, outperforming baseline methods. Since it is a deep network, the metric is differentiable, making it suitable as a loss function for other tasks. Thus, simply replacing an existing loss (e.g., deep feature loss) with our metric yields significant improvement in a denoising network, as measured by subjective pairwise comparison.
A fundamental question for understanding brain function is what types of stimuli drive neurons to fire. In visual neuroscience, this question has also been posted as characterizing the receptive field of a neuron. The search for effective stimuli has traditionally been based on a combination of insights from previous studies, intuition, and luck. Recently, the same question has emerged in the study of units in convolutional neural networks (ConvNets), and together with this question a family of solutions were developed that are generally referred to as feature visualization by activation maximization. We sought to bring in tools and techniques developed for studying ConvNets to the study of biological neural networks. However, one key difference that impedes direct translation of tools is that gradients can be obtained from ConvNets using backpropagation, but such gradients are not available from the brain. To circumvent this problem, we developed a method for gradient-free activation maximization by combining a generative neural network with a genetic algorithm. We termed this method XDream (EXtending DeepDream with real-time evolution for activation maximization), and we have shown that this method can reliably create strong stimuli for neurons in the macaque visual cortex (Ponce et al., 2019). In this paper, we describe extensive experiments characterizing the XDream method by using ConvNet units as in silico models of neurons. We show that XDream is applicable across network layers, architectures, and training sets; examine design choices in the algorithm; and provide practical guides for choosing hyperparameters in the algorithm. XDream is an efficient algorithm for uncovering neuronal tuning preferences in black-box networks using a vast and diverse stimulus space.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا