ترغب بنشر مسار تعليمي؟ اضغط هنا

Computational Complexity of the $alpha$-Ham-Sandwich Problem

81   0   0.0 ( 0 )
 نشر من قبل Aruni Choudhary
 تاريخ النشر 2020
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

The classic Ham-Sandwich theorem states that for any $d$ measurable sets in $mathbb{R}^d$, there is a hyperplane that bisects them simultaneously. An extension by Barany, Hubard, and Jeronimo [DCG 2008] states that if the sets are convex and emph{well-separated}, then for any given $alpha_1, dots, alpha_d in [0, 1]$, there is a unique oriented hyperplane that cuts off a respective fraction $alpha_1, dots, alpha_d$ from each set. Steiger and Zhao [DCG 2010] proved a discrete analogue of this theorem, which we call the emph{$alpha$-Ham-Sandwich theorem}. They gave an algorithm to find the hyperplane in time $O(n (log n)^{d-3})$, where $n$ is the total number of input points. The computational complexity of this search problem in high dimensions is open, quite unlike the complexity of the Ham-Sandwich problem, which is now known to be PPA-complete (Filos-Ratsikas and Goldberg [STOC 2019]). Recently, Fearley, Gordon, Mehta, and Savani [ICALP 2019] introduced a new sub-class of CLS (Continuous Local Search) called emph{Unique End-of-Potential Line} (UEOPL). This class captures problems in CLS that have unique solutions. We show that for the $alpha$-Ham-Sandwich theorem, the search problem of finding the dividing hyperplane lies in UEOPL. This gives the first non-trivial containment of the problem in a complexity class and places it in the company of classic search problems such as finding the fixed point of a contraction map, the unique sink orientation problem and the $P$-matrix linear complementarity problem.



قيم البحث

اقرأ أيضاً

Inspired by connections to two dimensional quantum theory, we define several models of computation based on permuting distinguishable particles (which we call balls), and characterize their computational complexity. In the quantum setting, we find th at the computational power of this model depends on the initial input states. More precisely, with a standard basis input state, we show how to approximate the amplitudes of this model within additive error using the model DQC1 (the class of problems solvable with one clean qubit), providing evidence that the model in this case is weaker than universal quantum computing. However, for specific choices of input states, the model is shown to be universal for BQP in an encoded sense. We use representation theory of the symmetric group to partially classify the computational complexity of this model for arbitrary input states. Interestingly, we find some input states which yield a model intermediate between DQC1 and BQP. Furthermore, we consider a restricted version of this model based on an integrable scattering problem in 1+1 dimensions. We show it is universal under postselection, if we allow intermediate destructive measurements and specific input states. Therefore, the existence of any classical procedure to sample from the output distribution of this model within multiplicative error implies collapse of polynomial hierarchy to its third level. Finally, we define a classical version of this model in which one can probabilistically permute balls. We find this yields a complexity class which is intermediate between L and BPP. Moreover, we find a nondeterministic version of this model is NP-complete.
110 - Damien Woods 2013
This short survey of recent work in tile self-assembly discusses the use of simulation to classify and separate the computational and expressive power of self-assembly models. The journey begins with the result that there is a single universal tile s et that, with proper initialization and scaling, simulates any tile assembly system. This universal tile set exhibits something stronger than Turing universality: it captures the geometry and dynamics of any simulated system. From there we find that there is no such tile set in the noncooperative, or temperature 1, model, proving it weaker than the full tile assembly model. In the two-handed or hierarchal model, where large assemblies can bind together on one step, we encounter an infinite set, of infinite hierarchies, each with strictly increasing simulation power. Towards the end of our trip, we find one tile to rule them all: a single rotatable flipable polygonal tile that can simulate any tile assembly system. It seems this could be the beginning of a much longer journey, so directions for future work are suggested.
Consider a graph with a rotation system, namely, for every vertex, a circular ordering of the incident edges. Given such a graph, an angle cover maps every vertex to a pair of consecutive edges in the ordering -- an angle -- such that each edge parti cipates in at least one such pair. We show that any graph of maximum degree 4 admits an angle cover, give a poly-time algorithm for deciding if a graph with no degree-3 vertices has an angle-cover, and prove that, given a graph of maximum degree 5, it is NP-hard to decide whether it admits an angle cover. We also consider extensions of the angle cover problem where every vertex selects a fixed number $a>1$ of angles or where an angle consists of more than two consecutive edges. We show an application of angle covers to the problem of deciding if the 2-blowup of a planar graph has isomorphic thickness 2.
Diffusion-Limited Aggregation (DLA) is a cluster-growth model that consists in a set of particles that are sequentially aggregated over a two-dimensional grid. In this paper, we introduce a biased version of the DLA model, in which particles are limi ted to move in a subset of possible directions. We denote by $k$-DLA the model where the particles move only in $k$ possible directions. We study the biased DLA model from the perspective of Computational Complexity, defining two decision problems The first problem is Prediction, whose input is a site of the grid $c$ and a sequence $S$ of walks, representing the trajectories of a set of particles. The question is whether a particle stops at site $c$ when sequence $S$ is realized. The second problem is Realization, where the input is a set of positions of the grid, $P$. The question is whether there exists a sequence $S$ that realizes $P$, i.e. all particles of $S$ exactly occupy the positions in $P$. Our aim is to classify the Prediciton and Realization problems for the differe
A emph{2-interval} is the union of two disjoint intervals on the real line. Two 2-intervals $D_1$ and $D_2$ are emph{disjoint} if their intersection is empty (i.e., no interval of $D_1$ intersects any interval of $D_2$). There can be three different relations between two disjoint 2-intervals; namely, preceding ($<$), nested ($sqsubset$) and crossing ($between$). Two 2-intervals $D_1$ and $D_2$ are called emph{$R$-comparable} for some $Rin{<,sqsubset,between}$, if either $D_1RD_2$ or $D_2RD_1$. A set $mathcal{D}$ of disjoint 2-intervals is $mathcal{R}$-comparable, for some $mathcal{R}subseteq{<,sqsubset,between}$ and $mathcal{R} eqemptyset$, if every pair of 2-intervals in $mathcal{R}$ are $R$-comparable for some $Rinmathcal{R}$. Given a set of 2-intervals and some $mathcal{R}subseteq{<,sqsubset,between}$, the objective of the emph{2-interval pattern problem} is to find a largest subset of 2-intervals that is $mathcal{R}$-comparable. The 2-interval pattern problem is known to be $W[1]$-hard when $|mathcal{R}|=3$ and $NP$-hard when $|mathcal{R}|=2$ (except for $mathcal{R}={<,sqsubset}$, which is solvable in quadratic time). In this paper, we fully settle the parameterized complexity of the problem by showing it to be $W[1]$-hard for both $mathcal{R}={sqsubset,between}$ and $mathcal{R}={<,between}$ (when parameterized by the size of an optimal solution); this answers an open question posed by Vialette [Encyclopedia of Algorithms, 2008].
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا