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This paper is a brief introduction to our submission to the seven basic expression classification track of Affective Behavior Analysis in-the-wild Competition held in conjunction with the IEEE International Conference on Automatic Face and Gesture Recognition (FG) 2020. Our method combines Deep Residual Network (ResNet) and Bidirectional Long Short-Term Memory Network (BLSTM), achieving 64.3% accuracy and 43.4% final metric on the validation set.
The study of affective computing in the wild setting is underpinned by databases. Existing multimodal emotion databases in the real-world conditions are few and small, with a limited number of subjects and expressed in a single language. To meet this
Emotion recognition in user-generated videos plays an important role in human-centered computing. Existing methods mainly employ traditional two-stage shallow pipeline, i.e. extracting visual and/or audio features and training classifiers. In this pa
Since the renaissance of deep learning (DL), facial expression recognition (FER) has received a lot of interest, with continual improvement in the performance. Hand-in-hand with performance, new challenges have come up. Modern FER systems deal with f
Digital images nowadays have various styles of appearance, in the aspects of color tones, contrast, vignetting, and etc. These picture styles are directly related to the scene radiance, image pipeline of the camera, and post processing functions. Due
Emotion recognition as a key component of high-stake downstream applications has been shown to be effective, such as classroom engagement or mental health assessments. These systems are generally trained on small datasets collected in single laborato