ترغب بنشر مسار تعليمي؟ اضغط هنا

Cross-layer Design and SDR Implementation of DSA, Backpressure Routing and Network Coding

89   0   0.0 ( 0 )
 نشر من قبل Yi Shi
 تاريخ النشر 2019
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

A cross-layer cognitive radio system is designed to support unicast and multicast traffic with integration of dynamic spectrum access (DSA), backpressure algorithm, and network coding for multi-hop networking. The full protocol stack that operates with distributed coordination and local information exchange is implemented with software-defined radios (SDRs) and assessed in a realistic test and evaluation (T&E) system based on a network emulation testbed. Without a common control channel, each SDR performs neighborhood discovery, spectrum sensing and channel estimation, and executes a distributed extension of backpressure algorithm that optimizes the spectrum utility (that represents link rates and traffic congestion) with joint DSA and routing. The backpressure algorithm is extended to support multicast traffic with network coding deployed over virtual queues (for multicast destinations). In addition to full rank decoding at destinations, rank deficient decoding is also considered to reduce the delay. Cognitive network functionalities are programmed with GNU Radio and Python modules are developed for different layers. USRP radios are used as RF front ends. A wireless network T&E system is presented to execute emulation tests, where radios communicate with each other through a wireless network emulator that controls physical channels according to path loss, fading, and topology effects. Emulation tests are presented for different topologies to evaluate the throughput, backlog and energy consumption. Results verify the SDR implementation and the joint effect of DSA, backpressure routing and network coding under realistic channel and radio hardware effects.

قيم البحث

اقرأ أيضاً

As several new spectrum bands are opening up for shared use, a new paradigm of textit{Diverse Band-aware Dynamic Spectrum Access} (d-DSA) has emerged. d-DSA equips a secondary device with software defined radios (SDRs) and utilize whitespaces (or idl e channels) in textit{multiple bands}, including but not limited to TV, LTE, Citizen Broadband Radio Service (CBRS), unlicensed ISM. In this paper, we propose a decentralized, online multi-agent reinforcement learning based cross-layer BAnd selection and Routing Design (BARD) for such d-DSA networks. BARD not only harnesses whitespaces in multiple spectrum bands, but also accounts for unique electro-magnetic characteristics of those bands to maximize the desired quality of service (QoS) requirements of heterogeneous message packets; while also ensuring no harmful interference to the primary users in the utilized band. Our extensive experiments demonstrate that BARD outperforms the baseline dDSAaR algorithm in terms of message delivery ratio, however, at a relatively higher network latency, for varying number of primary and secondary users. Furthermore, BARD greatly outperforms its single-band DSA variants in terms of both the metrics in all considered scenarios.
Physical-layer Network Coding (PNC) can significantly improve the throughput of wireless two way relay channel (TWRC) by allowing the two end nodes to transmit messages to the relay simultaneously. To achieve reliable communication, channel coding co uld be applied on top of PNC. This paper investigates link-by-link channel-coded PNC, in which a critical process at the relay is to transform the superimposed channel-coded packets received from the two end nodes plus noise, Y3=X1+X2+W3, to the network-coded combination of the source packets, S1 XOR S2 . This is in distinct to the traditional multiple-access problem, in which the goal is to obtain S1 and S2 separately. The transformation from Y3 to (S1 XOR S2) is referred to as the Channel-decoding-Network-Coding process (CNC) in that it involves both channel decoding and network coding operations. A contribution of this paper is the insight that in designing CNC, we should first (i) channel-decode Y3 to the superimposed source symbols S1+S2 before (ii) transforming S1+S2 to the network-coded packets (S1 XOR S2) . Compared with previously proposed strategies for CNC, this strategy reduces the channel-coding network-coding mismatch. It is not obvious, however, that an efficient decoder for step (i) exists. A second contribution of this paper is to provide an explicit construction of such a decoder based on the use of the Repeat Accumulate (RA) code. Specifically, we redesign the belief propagation algorithm of the RA code for traditional point-to-point channel to suit the need of the PNC multiple-access channel. Simulation results show that our new scheme outperforms the previously proposed schemes significantly in terms of BER without added complexity.
This paper presents the first reliable physical-layer network coding (PNC) system that supports real TCP/IP applications for the two-way relay network (TWRN). Theoretically, PNC could boost the throughput of TWRN by a factor of 2 compared with tradit ional scheduling (TS) in the high signal-to-noise (SNR) regime. Although there have been many theoretical studies on PNC performance, there have been relatively few experimental and implementation efforts. Our earlier PNC prototype, built in 2012, was an offline system that processed signals offline. For a system that supports real applications, signals must be processed online in real-time. Our real-time reliable PNC prototype, referred to as RPNC, solves a number of key challenges to enable the support of real TCP/IP applications. The enabling components include: 1) a time-slotted system that achieves us-level synchronization for the PNC system; 2) reduction of PNC signal processing complexity to meet real-time constraints; 3) an ARQ design tailored for PNC to ensure reliable packet delivery; 4) an interface to the application layer. We took on the challenge to implement all the above with general-purpose processors in PC through an SDR platform rather than ASIC or FPGA. With all these components, we have successfully demonstrated image exchange with TCP and twoparty video conferencing with UDP over RPNC. Experimental results show that the achieved throughput approaches the PHYlayer data rate at high SNR, demonstrating the high efficiency of the RPNC system.
Higher dimensional classification has attracted more attentions with increasing demands for more flexible services in the Internet. In this paper, we present the design and implementation of a two dimensional router (TwoD router), that makes forwardi ng decisions based on both destination and source addresses. This TwoD router is also a key element in our current effort towards two dimensional IP routing. With one more dimension, the forwarding table will grow explosively given a straightforward implementation. As a result, it is impossible to fit the forwarding table to the current TCAM, which is the de facto standard despite its limited capacity. To solve the explosion problem, we propose a forwarding table structure with a novel separation of TCAM and SRAM. As such, we move the redundancies in expensive TCAM to cheaper SRAM, while the lookup speed is comparable with conventional routers. We also design the incremental update algorithms that minimize the number of accesses to memory. We evaluate our design with a real implementation on a commercial router, Bit-Engine 12004, with real data sets. Our design does not need new devices, which is favorable for adoption. The results also show that the performance of our TwoD router is promising.
Effective congestion control for data center networks is becoming increasingly challenging with a growing amount of latency sensitive traffic, much fatter links, and extremely bursty traffic. Widely deployed algorithms, such as DCTCP and DCQCN, are s till far from optimal in many plausible scenarios, particularly for tail latency. Many operators compensate by running their networks at low average utilization, dramatically increasing costs. In this paper, we argue that we have reached the practical limits of end-to-end congestion control. Instead, we propose, implement, and evaluate a new congestion control architecture called Backpressure Flow Control (BFC). BFC provides per-hop per-flow flow control, but with bounded state, constant-time switch operations, and careful use of buffers. We demonstrate BFCs feasibility by implementing it on Tofino2, a state-of-the-art P4-based programmable hardware switch. In simulation, we show that BFC achieves near optimal throughput and tail latency behavior even under challenging conditions such as high network load and incast cross traffic. Compared to existing end-to-end schemes, BFC achieves 2.3 - 60 X lower tail latency for short flows and 1.6 - 5 X better average completion time for long flows.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا