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This paper proposes a deep learning based method for colored transparent object matting from a single image. Existing approaches for transparent object matting often require multiple images and long processing times, which greatly hinder their applications on real-world transparent objects. The recently proposed TOM-Net can produce a matte for a colorless transparent object from a single image in a single fast feed-forward pass. In this paper, we extend TOM-Net to handle colored transparent object by modeling the intrinsic color of a transparent object with a color filter. We formulate the problem of colored transparent object matting as simultaneously estimating an object mask, a color filter, and a refractive flow field from a single image, and present a deep learning framework for learning this task. We create a large-scale synthetic dataset for training our network. We also capture a real dataset for evaluation. Experiments on both synthetic and real datasets show promising results, which demonstrate the effectiveness of our method.
This paper addresses the problem of transparent object matting. Existing image matting approaches for transparent objects often require tedious capturing procedures and long processing time, which limit their practical use. In this paper, we first fo
This paper addresses the problem of image matting for transparent objects. Existing approaches often require tedious capturing procedures and long processing time, which limit their practical use. In this paper, we formulate transparent object mattin
Image matting is a key technique for image and video editing and composition. Conventionally, deep learning approaches take the whole input image and an associated trimap to infer the alpha matte using convolutional neural networks. Such approaches s
Most previous image matting methods require a roughly-specificed trimap as input, and estimate fractional alpha values for all pixels that are in the unknown region of the trimap. In this paper, we argue that directly estimating the alpha matte from
Object reconstruction from a single image -- in the wild -- is a problem where we can make progress and get meaningful results today. This is the main message of this paper, which introduces an automated pipeline with pixels as inputs and 3D surfaces