ترغب بنشر مسار تعليمي؟ اضغط هنا

A Method to Assess and Argue for Practical Significance in Software Engineering

72   0   0.0 ( 0 )
 نشر من قبل Richard Torkar
 تاريخ النشر 2018
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

A key goal of empirical research in software engineering is to assess practical significance, which answers whether the observed effects of some compared treatments show a relevant difference in practice in realistic scenarios. Even though plenty of standard techniques exist to assess statistical significance, connecting it to practical significance is not straightforward or routinely done; indeed, only a few empirical studies in software engineering assess practical significance in a principled and systematic way. In this paper, we argue that Bayesian data analysis provides suitable tools to assess practical significance rigorously. We demonstrate our claims in a case study comparing different test techniques. The case studys data was previously analyzed (Afzal et al., 2015) using standard techniques focusing on statistical significance. Here, we build a multilevel model of the same data, which we fit and validate using Bayesian techniques. Our method is to apply cumulative prospect theory on top of the statistical model to quantitatively connect our statistical analysis output to a practically meaningful context. This is then the basis both for assessing and arguing for practical significance. Our study demonstrates that Bayesian analysis provides a technically rigorous yet practical framework for empirical software engineering. A substantial side effect is that any uncertainty in the underlying data will be propagated through the statistical model, and its effects on practical significance are made clear. Thus, in combination with cumulative prospect theory, Bayesian analysis supports seamlessly assessing practical significance in an empirical software engineering context, thus potentially clarifying and extending the relevance of research for practitioners.

قيم البحث

اقرأ أيضاً

Agile methods are best taught in a hands-on fashion in realistic projects. The main challenge in doing so is to assess whether students apply the methods correctly without requiring complete supervision throughout the entire project. This paper prese nts experiences from a classroom project where 38 students developed a single system using a scaled version of Scrum. Surveys helped us to identify which elements of Scrum correlated most with student satisfaction or posed the biggest challenges. These insights were augmented by a team of tutors, which accompanied main meetings throughout the project to provide feedback to the teams, and captured impressions of method application in practice. Finally, we performed a post-hoc, tool-supported analysis of collaboration artifacts to detect concrete indicators for anti-patterns in Scrum adoption. Through the combination of these techniques we were able to understand how students implemented Scrum in this course and which elements require further lecturing and tutoring in future iterations. Automated analysis of collaboration artifacts proved to be a promising addition to the development process that could potentially reduce manual efforts in future courses and allow for more concrete and targeted feedback, as well as more objective assessment.
A Software Engineering project depends significantly on team performance, as does any activity that involves human interaction. In the last years, the traditional perspective on software development is changing and agile methods have received conside rable attention. Among other attributes, the ageists claim that fostering creativity is one of the keys to response to common problems and challenges of software development today. The development of new software products requires the generation of novel and useful ideas. It is a conceptual framework introduced in the Agile Manifesto in 2001. This paper is written in support of agile practices in terms of significance of teamwork for the success of software projects. Survey is used as a research method to know the significance of teamwork.
139 - Carlo A. Furia 2016
Statistics comes in two main flavors: frequentist and Bayesian. For historical and technical reasons, frequentist statistics has dominated data analysis in the past; but Bayesian statistics is making a comeback at the forefront of science. In this pa per, we give a practical overview of Bayesian statistics and illustrate its main advantages over frequentist statistics for the kinds of analyses that are common in empirical software engineering, where frequentist statistics still is standard. We also apply Bayesian statistics to empirical data from previous research investigating agile vs. structured development processes, the performance of programming languages, and random testing of object-oriented programs. In addition to being case studies demonstrating how Bayesian analysis can be applied in practice, they provide insights beyond the results in the original publications (which used frequentist statistics), thus showing the practical value brought by Bayesian statistics.
120 - Yanming Yang , Xin Xia , David Lo 2020
In 2006, Geoffrey Hinton proposed the concept of training Deep Neural Networks (DNNs) and an improved model training method to break the bottleneck of neural network development. More recently, the introduction of AlphaGo in 2016 demonstrated the pow erful learning ability of deep learning and its enormous potential. Deep learning has been increasingly used to develop state-of-the-art software engineering (SE) research tools due to its ability to boost performance for various SE tasks. There are many factors, e.g., deep learning model selection, internal structure differences, and model optimization techniques, that may have an impact on the performance of DNNs applied in SE. Few works to date focus on summarizing, classifying, and analyzing the application of deep learning techniques in SE. To fill this gap, we performed a survey to analyse the relevant studies published since 2006. We first provide an example to illustrate how deep learning techniques are used in SE. We then summarize and classify different deep learning techniques used in SE. We analyzed key optimization technologies used in these deep learning models, and finally describe a range of key research topics using DNNs in SE. Based on our findings, we present a set of current challenges remaining to be investigated and outline a proposed research road map highlighting key opportunities for future work.
AI-based systems are software systems with functionalities enabled by at least one AI component (e.g., for image- and speech-recognition, and autonomous driving). AI-based systems are becoming pervasive in society due to advances in AI. However, ther e is limited synthesized knowledge on Software Engineering (SE) approaches for building, operating, and maintaining AI-based systems. To collect and analyze state-of-the-art knowledge about SE for AI-based systems, we conducted a systematic mapping study. We considered 248 studies published between January 2010 and March 2020. SE for AI-based systems is an emerging research area, where more than 2/3 of the studies have been published since 2018. The most studied properties of AI-based systems are dependability and safety. We identified multiple SE approaches for AI-based systems, which we classified according to the SWEBOK areas. Studies related to software testing and software quality are very prevalent, while areas like software maintenance seem neglected. Data-related issues are the most recurrent challenges. Our results are valuable for: researchers, to quickly understand the state of the art and learn which topics need more research; practitioners, to learn about the approaches and challenges that SE entails for AI-based systems; and, educators, to bridge the gap among SE and AI in their curricula.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا