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Mobile devices use language models to suggest words and phrases for use in text entry. Traditional language models are based on contextual word frequency in a static corpus of text. However, certain types of phrases, when offered to writers as suggestions, may be systematically chosen more often than their frequency would predict. In this paper, we propose the task of generating suggestions that writers accept, a related but distinct task to making accurate predictions. Although this task is fundamentally interactive, we propose a counterfactual setting that permits offline training and evaluation. We find that even a simple language model can capture text characteristics that improve acceptability.
Statistical language models (LM) play a key role in Automatic Speech Recognition (ASR) systems used by conversational agents. These ASR systems should provide a high accuracy under a variety of speaking styles, domains, vocabulary and argots. In this
Understanding predictions made by deep neural networks is notoriously difficult, but also crucial to their dissemination. As all machine learning based methods, they are as good as their training data, and can also capture unwanted biases. While ther
Language models (LM) for interactive speech recognition systems are trained on large amounts of data and the model parameters are optimized on past user data. New application intents and interaction types are released for these systems over time, imp
Language modeling (LM) for automatic speech recognition (ASR) does not usually incorporate utterance level contextual information. For some domains like voice assistants, however, additional context, such as the time at which an utterance was spoken,
Recent research in multilingual language models (LM) has demonstrated their ability to effectively handle multiple languages in a single model. This holds promise for low web-resource languages (LRL) as multilingual models can enable transfer of supe