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In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of a planets equilibrium initial conditions based on equal area tessellations of the sphere. This allows one to imprint an arbitrary density and internal energy profile with very low noise which substantially reduces computation because these models require no relaxation prior to use. As a consequence one can significantly increase the resolution and more flexibly change the initial bodies to explore larger parts of the impact parameter space in simulations. The second issue addressed is the proper treatment of the matter/vacuum boundary at a planets surface with a modified SPH density estimator that properly calculates the density stabilizing the models and avoiding an artificially low density atmosphere prior to impact. Further we present a novel SPH scheme that simultaneously conserves both energy and entropy for an arbitrary equation of state. This prevents loss of entropy during the simulation and further assures that the material does not evolve into unphysical states. Application of these modifications to impact simulations for different resolutions up to $6.4 cdot 10^6$ particles show a general agreement with prior result. However, we observe resolution dependent differences in the evolution and composition of post collision ejecta. This strongly suggests that the use of more sophisticated equations of state also demands a large number of particles in such simulations.
We present an analytical derivation of the transport coefficients of a relativistic gas in (2+1) dimensions for both Chapman-Enskog (CE) asymptotics and Grads expansion methods. Moreover, we develop a systematic calibration method, connecting the rel
The mass balance of mountain glaciers is of interest for several applications (local hydrology or climate projections), and turbulent fluxes can be an important contributor to glacier surface mass balance during strong melting events. The underlying
The rheology of a three-dimensional granular jet during an impact is investigated numerically. The cone-like scattering pattern and the sheet-like pattern observed in an experiment [X. Cheng, et al. Phys. Rev. Lett. 99, 188001 (2007)] can be reproduc
The purpose of this article is numerical verification of the thory of weak turbulence. We performed numerical simulation of an ensemble of nonlinearly interacting free gravity waves (swell) by two different methods: solution of primordial dynamical e
At present, the giant impact (GI) is the most widely accepted model for the origin of the Moon. Most of the numerical simulations of GI have been carried out with the smoothed particle hydrodynamics (SPH) method. Recently, however, it has been pointe