ترغب بنشر مسار تعليمي؟ اضغط هنا

Bayesian Social Influence in the Online Realm

116   0   0.0 ( 0 )
 نشر من قبل Przemyslaw Grabowicz
 تاريخ النشر 2015
والبحث باللغة English




اسأل ChatGPT حول البحث

Our opinions, which things we like or dislike, depend on the opinions of those around us. Nowadays, we are influenced by the opinions of online strangers, expressed in comments and ratings on online platforms. Here, we perform novel academic A/B testing experiments with over 2,500 participants to measure the extent of that influence. In our experiments, the participants watch and evaluate videos on mirror proxies of YouTube and Vimeo. We control the comments and ratings that are shown underneath each of these videos. Our study shows that from 5$%$ up to 40$%$ of subjects adopt the majority opinion of strangers expressed in the comments. Using Bayes theorem, we derive a flexible and interpretable family of models of social influence, in which each individual forms posterior opinions stochastically following a logit model. The variants of our mixture model that maximize Akaike information criterion represent two sub-populations, i.e., non-influenceable and influenceable individuals. The prior opinions of the non-influenceable individuals are strongly correlated with the external opinions and have low standard error, whereas the prior opinions of influenceable individuals have high standard error and become correlated with the external opinions due to social influence. Our findings suggest that opinions are random variables updated via Bayes rule whose standard deviation is correlated with opinion influenceability. Based on these findings, we discuss how to hinder opinion manipulation and misinformation diffusion in the online realm.

قيم البحث

اقرأ أيضاً

Personal data is not discrete in socially-networked digital environments. A user who consents to allow access to their profile can expose the personal data of their network connections to non-consented access. Therefore, the traditional consent model (informed and individual) is not appropriate in social networks where informed consent may not be possible for all users affected by data processing and where information is distributed across users. Here, we outline the adequacy of consent for data transactions. Informed by the shortcomings of individual consent, we introduce both a platform-specific model of distributed consent and a cross-platform model of a consent passport. In both models, individuals and groups can coordinate by giving consent conditional on that of their network connections. We simulate the impact of these distributed consent models on the observability of social networks and find that low adoption would allow macroscopic subsets of networks to preserve their connectivity and privacy.
Social influence drives both offline and online human behaviour. It pervades cultural markets, and manifests itself in the adoption of scientific and technical innovations as well as the spread of social practices. Prior empirical work on the diffusi on of innovations in spatial regions or social networks has largely focused on the spread of one particular technology among a subset of all potential adopters. It has also been difficult to determine whether the observed collective behaviour is driven by natural influence processes, or whether it follows external signals such as media or marketing campaigns. Here, we choose an online context that allows us to study social influence processes by tracking the popularity of a complete set of applications installed by the user population of a social networking site, thus capturing the behaviour of all individuals who can influence each other in this context. By extending standard fluctuation scaling methods, we analyse the collective behaviour induced by 100 million application installations, and show that two distinct regimes of behaviour emerge in the system. Once applications cross a particular threshold of popularity, social influence processes induce highly correlated adoption behaviour among the users, which propels some of the applications to extraordinary levels of popularity. Below this threshold, the collective effect of social influence appears to vanish almost entirely in a manner that has not been observed in the offline world. Our results demonstrate that even when external signals are absent, social influence can spontaneously assume an on-off nature in a digital environment. It remains to be seen whether a similar outcome could be observed in the offline world if equivalent experimental conditions could be replicated.
Online news can quickly reach and affect millions of people, yet we do not know yet whether there exist potential dynamical regularities that govern their impact on the public. We use data from two major news outlets, BBC and New York Times, where th e number of user comments can be used as a proxy of news impact. We find that the impact dynamics of online news articles does not exhibit popularity patterns found in many other social and information systems. In particular, we find that a simple exponential distribution yields a better fit to the empirical news impact distributions than a power-law distribution. This observation is explained by the lack or limited influence of the otherwise omnipresent rich-get-richer mechanism in the analyzed data. The temporal dynamics of the news impact exhibits a universal exponential decay which allows us to collapse individual news trajectories into an elementary single curve. We also show how daily variations of user activity directly influence the dynamics of the article impact. Our findings challenge the universal applicability of popularity dynamics patterns found in other social contexts.
Ranking algorithms are pervasive in our increasingly digitized societies, with important real-world applications including recommender systems, search engines, and influencer marketing practices. From a network science perspective, network-based rank ing algorithms solve fundamental problems related to the identification of vital nodes for the stability and dynamics of a complex system. Despite the ubiquitous and successful applications of these algorithms, we argue that our understanding of their performance and their applications to real-world problems face three fundamental challenges: (i) Rankings might be biased by various factors; (2) their effectiveness might be limited to specific problems; and (3) agents decisions driven by rankings might result in potentially vicious feedback mechanisms and unhealthy systemic consequences. Methods rooted in network science and agent-based modeling can help us to understand and overcome these challenges.
We show how the prevailing majority opinion in a population can be rapidly reversed by a small fraction p of randomly distributed committed agents who consistently proselytize the opposing opinion and are immune to influence. Specifically, we show th at when the committed fraction grows beyond a critical value p_c approx 10%, there is a dramatic decrease in the time, T_c, taken for the entire population to adopt the committed opinion. In particular, for complete graphs we show that when p < p_c, T_c sim exp(alpha(p)N), while for p > p_c, T_c sim ln N. We conclude with simulation results for ErdH{o}s-Renyi random graphs and scale-free networks which show qualitatively similar behavior.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا