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The development and evolution of malware including computer viruses, worms, and trojan horses, is shown to be closely analogous to the process of community succession long recognized in ecology. In particular, both changes in the overall environment by external disturbances, as well as, feedback effects from malware competition and antivirus coevolution have driven community succession and the development of different types of malware with varying modes of transmission and adaptability.
Industrial processes rely on sensory data for decision-making processes, risk assessment, and performance evaluation. Extracting actionable insights from the collected data calls for an infrastructure that can ensure the dissemination of trustworthy
A small but growing number of people are finding interesting parallels between ecosystems as studied by ecologists (think of a Savanna or the Amazon rain forest or a Coral reef) and tumours1-3. The idea of viewing cancer from an ecological perspectiv
Residential mobility is deeply entangled with all aspects of hunter-gatherer life ways, and is therefore an issue of central importance in hunter-gatherer studies. Hunter-gatherers vary widely in annual rates of residential mobility, and understandin
This paper focuses on a core task in computational sustainability and statistical ecology: species distribution modeling (SDM). In SDM, the occurrence pattern of a species on a landscape is predicted by environmental features based on observations at
Malware is a piece of software that was written with the intent of doing harm to data, devices, or people. Since a number of new malware variants can be generated by reusing codes, malware attacks can be easily launched and thus become common in rece