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In this paper, an efficient algorithm to find the center of the biggest circle inscribed in a given polygon is described. This work was inspired by the publication of Daniel Garcia-Castellanos & Umberto Lombardo and their algorithm used to find a landmass poles of inaccessibility. Two more efficient algorithms were found, one of them only applicable when the problem can be described as a linear problem, like in the case of a convex polygon. Keywords: distance geometry, euclidean distance, inscribed circle, irregular polygon, algorithm, mathematical optimization, Monte Carlo, linear programming, maximin
We consider the problem of sampling from a density of the form $p(x) propto exp(-f(x)- g(x))$, where $f: mathbb{R}^d rightarrow mathbb{R}$ is a smooth and strongly convex function and $g: mathbb{R}^d rightarrow mathbb{R}$ is a convex and Lipschitz fu
Consider a random set of points on the unit sphere in $mathbb{R}^d$, which can be either uniformly sampled or a Poisson point process. Its convex hull is a random inscribed polytope, whose boundary approximates the sphere. We focus on the case $d=3$,
Finding reliably and efficiently the spectrum of the resonant states of an optical system under varying parameters of the medium surrounding it is a technologically important task, primarily due to various sensing applications. Computationally, it pr
The availability of a robust and efficient routine for calculating light curves of a finite source magnified due to bending its light by the gravitational field of an intervening binary lens is essential for determining the characteristics of planets
Let $C$ be the unit circle in $mathbb{R}^2$. We can view $C$ as a plane graph whose vertices are all the points on $C$, and the distance between any two points on $C$ is the length of the smaller arc between them. We consider a graph augmentation pro