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We present a detailed comparison between the well-known SPH code GADGET and the new moving-mesh code AREPO on a number of hydrodynamical test problems. Through a variety of numerical experiments we establish a clear link between test problems and systematic numerical effects seen in cosmological simulations of galaxy formation. Our tests demonstrate deficiencies of the SPH method in several sectors. These accuracy problems not only manifest themselves in idealized hydrodynamical tests, but also propagate to more realistic simulation setups of galaxy formation, ultimately affecting gas properties in the full cosmological framework, as highlighted in papers by Vogelsberger et al. (2011) and Keres et al. (2011). We find that an inadequate treatment of fluid instabilities in GADGET suppresses entropy generation by mixing, underestimates vorticity generation in curved shocks and prevents efficient gas stripping from infalling substructures. In idealized tests of inside-out disk formation, the convergence rate of gas disk sizes is much slower in GADGET due to spurious angular momentum transport. In simulations where we follow the interaction between a forming central disk and orbiting substructures in a halo, the final disk morphology is strikingly different. In AREPO, gas from infalling substructures is readily depleted and incorporated into the host halo atmosphere, facilitating the formation of an extended central disk. Conversely, gaseous sub-clumps are more coherent in GADGET simulations, morphologically transforming the disk as they impact it. The numerical artefacts of the SPH solver are particularly severe for poorly resolved flows, and thus inevitably affect cosmological simulations due to their hierarchical nature. Our numerical experiments clearly demonstrate that AREPO delivers a physically more reliable solution.
We compare the structural properties of galaxies formed in cosmological simulations using the smoothed particle hydrodynamics (SPH) code GADGET with those using the moving-mesh code AREPO. Both codes employ identical gravity solvers and the same sub-
We investigate the nature of gas accretion onto haloes and galaxies at z=2 using cosmological hydrodynamic simulations run with the moving mesh code AREPO. Implementing a Monte Carlo tracer particle scheme to determine the origin and thermodynamic hi
We discuss cosmological hydrodynamic simulations of galaxy formation performed with the new moving-mesh code AREPO, which promises higher accuracy compared with the traditional SPH technique that has been widely employed for this problem. We use an i
We present the public Monte Carlo photoionization and moving-mesh radiation hydrodynamics code CMacIonize, which can be used to simulate the self-consistent evolution of HII regions surrounding young O and B stars, or other sources of ionizing radiat
We present Arepo-MCRT, a novel Monte Carlo radiative transfer (MCRT) radiation-hydrodynamics (RHD) solver for the unstructured moving-mesh code Arepo. Our method is designed for general multiple scattering problems in both optically thin and thick co