ترغب بنشر مسار تعليمي؟ اضغط هنا

A Quartic Kernel for Pathwidth-One Vertex Deletion

119   0   0.0 ( 0 )
 نشر من قبل Geevarghese Philip
 تاريخ النشر 2010
  مجال البحث الهندسة المعلوماتية
والبحث باللغة English




اسأل ChatGPT حول البحث

The pathwidth of a graph is a measure of how path-like the graph is. Given a graph G and an integer k, the problem of finding whether there exist at most k vertices in G whose deletion results in a graph of pathwidth at most one is NP- complete. We initiate the study of the parameterized complexity of this problem, parameterized by k. We show that the problem has a quartic vertex-kernel: We show that, given an input instance (G = (V, E), k); |V| = n, we can construct, in polynomial time, an instance (G, k) such that (i) (G, k) is a YES instance if and only if (G, k) is a YES instance, (ii) G has O(k^{4}) vertices, and (iii) k leq k. We also give a fixed parameter tractable (FPT) algorithm for the problem that runs in O(7^{k} k cdot n^{2}) time.



قيم البحث

اقرأ أيضاً

113 - Mathieu Chapelle 2013
After the number of vertices, Vertex Cover is the largest of the classical graph parameters and has more and more frequently been used as a separate parameter in parameterized problems, including problems that are not directly related to the Vertex C over. Here we consider the TREEWIDTH and PATHWIDTH problems parameterized by k, the size of a minimum vertex cover of the input graph. We show that the PATHWIDTH and TREEWIDTH can be computed in O*(3^k) time. This complements recent polynomial kernel results for TREEWIDTH and PATHWIDTH parameterized by the Vertex Cover.
A cactus is a connected graph that does not contain $K_4 - e$ as a minor. Given a graph $G = (V, E)$ and integer $k ge 0$, Cactus Vertex Deletion (also known as Diamond Hitting Set) is the problem of deciding whether $G$ has a vertex set of size at m ost $k$ whose removal leaves a forest of cacti. The current best deterministic parameterized algorithm for this problem was due to Bonnet et al. [WG 2016], which runs in time $26^kn^{O(1)}$, where $n$ is the number of vertices of $G$. In this paper, we design a deterministic algorithm for Cactus Vertex Deletion, which runs in time $17.64^kn^{O(1)}$. As a straightforward application of our algorithm, we give a $17.64^kn^{O(1)}$-time algorithm for Even Cycle Transversal. The idea behind this improvement is to apply the measure and conquer analysis with a slightly elaborate measure of instances.
In this paper we present an algorithmic framework for solving a class of combinatorial optimization problems on graphs with bounded pathwidth. The problems are NP-hard in general, but solvable in linear time on this type of graphs. The problems are r elevant for assessing network reliability and improving the networks performance and fault tolerance. The main technique considered in this paper is dynamic programming.
We give the first $2$-approximation algorithm for the cluster vertex deletion problem. This is tight, since approximating the problem within any constant factor smaller than $2$ is UGC-hard. Our algorithm combines the previous approaches, based on th e local ratio technique and the management of true twins, with a novel construction of a good cost function on the vertices at distance at most $2$ from any vertex of the input graph. As an additional contribution, we also study cluster vertex deletion from the polyhedral perspective, where we prove almost matching upper and lower bounds on how well linear programming relaxations can approximate the problem.
A split graph is a graph whose vertex set can be partitioned into a clique and a stable set. Given a graph $G$ and weight function $w: V(G) to mathbb{Q}_{geq 0}$, the Split Vertex Deletion (SVD) problem asks to find a minimum weight set of vertices $ X$ such that $G-X$ is a split graph. It is easy to show that a graph is a split graph if and only it it does not contain a $4$-cycle, $5$-cycle, or a two edge matching as an induced subgraph. Therefore, SVD admits an easy $5$-approximation algorithm. On the other hand, for every $delta >0$, SVD does not admit a $(2-delta)$-approximation algorithm, unless P=NP or the Unique Games Conjecture fails. For every $epsilon >0$, Lokshtanov, Misra, Panolan, Philip, and Saurabh recently gave a randomized $(2+epsilon)$-approximation algorithm for SVD. In this work we give an extremely simple deterministic $(2+epsilon)$-approximation algorithm for SVD.
التعليقات
جاري جلب التعليقات جاري جلب التعليقات
سجل دخول لتتمكن من متابعة معايير البحث التي قمت باختيارها
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا