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With the proliferation of mobile computing devices, the demand for continuous network connectivity regardless of physical location has spurred interest in the use of mobile ad hoc networks. Since Transmission Control Protocol (TCP) is the standard network protocol for communication in the internet, any wireless network with Internet service need to be compatible with TCP. TCP is tuned to perform well in traditional wired networks, where packet losses occur mostly because of congestion. However, TCP connections in Ad-hoc mobile networks are plagued by problems such as high bit error rates, frequent route changes, multipath routing and temporary network partitions. The throughput of TCP over such connection is not satisfactory, because TCP misinterprets the packet loss or delay as congestion and invokes congestion control and avoidance algorithm. In this research, the performance of TCP in Adhoc mobile network with high Bit Error rate (BER) and mobility is studied and investigated. Simulation model is implemented and experiments are performed using the Network Simulatior 2 (NS2).
Ad-hoc Social Network (ASNET), which explores social connectivity between users of mobile devices, is becoming one of the most important forms of todays internet. In this context, maximum bandwidth utilization of intermediate nodes in resource scarce
Adhoc networks are characterized by connectivity through a collection of wireless nodes and fast changing network topology. Wireless nodes are free to move independent of each other which makes routing much difficult. This calls for the need of an ef
In this paper, critical global connectivity of mobile ad hoc communication networks (MAHCN) is investigated. We model the two-dimensional plane on which nodes move randomly with a triangular lattice. Demanding the best communication of the network, w
Network coding is a recently proposed method for transmitting data, which has been shown to have potential to improve wireless network performance. We study network coding for one specific case of multicast, broadcasting, from one source to all nodes
Multicasting is effective when its group members are sparse and the speed is low. On the other hand, broadcasting is effective when the group members dense and the speed are high. Since mobile ad hoc networks are highly dynamic in nature, either of t