ﻻ يوجد ملخص باللغة العربية
We give tight cell-probe bounds for the time to compute convolution, multiplication and Hamming distance in a stream. The cell probe model is a particularly strong computational model and subsumes, for example, the popular word RAM model. We first consider online convolution where the task is to output the inner product between a fixed $n$-dimensional vector and a vector of the $n$ most recent values from a stream. One symbol of the stream arrives at a time and the each output must be computed before the next symbols arrives. Next we show bounds for online multiplication where the stream consists of pairs of digits, one from each of two $n$ digit numbers that are to be multiplied. One pair arrives at a time and the task is to output a single new digit from the product before the next pair of digits arrives. Finally we look at the online Hamming distance problem where the Hamming distance is outputted instead of the inner product. For each of these three problems, we give a lower bound of $Omega(frac{delta}{w}log n)$ time on average per output, where $delta$ is the number of bits needed to represent an input symbol and $w$ is the cell or word size. We argue that these bound are in fact tight within the cell probe model.
We study space-pass tradeoffs in graph streaming algorithms for parameter estimation and property testing problems such as estimating the size of maximum matchings and maximum cuts, weight of minimum spanning trees, or testing if a graph is connected
We prove that any two-pass graph streaming algorithm for the $s$-$t$ reachability problem in $n$-vertex directed graphs requires near-quadratic space of $n^{2-o(1)}$ bits. As a corollary, we also obtain near-quadratic space lower bounds for several o
We study the space complexity of solving the bias-regularized SVM problem in the streaming model. This is a classic supervised learning problem that has drawn lots of attention, including for developing fast algorithms for solving the problem approxi
We present new lower bounds that show that a polynomial number of passes are necessary for solving some fundamental graph problems in the streaming model of computation. For instance, we show that any streaming algorithm that finds a weighted minimum
We prove a lower bound on the space complexity of two-pass semi-streaming algorithms that approximate the maximum matching problem. The lower bound is parameterized by the density of Ruzsa-Szemeredi graphs: * Any two-pass semi-streaming algorithm f