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Pylearn2 is a machine learning research library. This does not just mean that it is a collection of machine learning algorithms that share a common API; it means that it has been designed for flexibility and extensibility in order to facilitate resea rch projects that involve new or unusual use cases. In this paper we give a brief history of the library, an overview of its basic philosophy, a summary of the librarys architecture, and a description of how the Pylearn2 community functions socially.
The ICML 2013 Workshop on Challenges in Representation Learning focused on three challenges: the black box learning challenge, the facial expression recognition challenge, and the multimodal learning challenge. We describe the datasets created for th ese challenges and summarize the results of the competitions. We provide suggestions for organizers of future challenges and some comments on what kind of knowledge can be gained from machine learning competitions.
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