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We determine the phase diagram for a generalisation of two-and three-dimensional hard spheres: a classical system with three-body interactions realised as a hard cut-off on the mean-square distance for each triplet of particles. Quant
The phase diagram of two-dimensional continuous particle systems is studied using Event-Chain Monte Carlo. For soft disks with repulsive power-law interactions $propto r^{-n}$ with $n gtrsim 6$, the recently established hard-disk melting scenario ($n to infty$) holds: a first-order liquid-hexatic and a continuous hexatic-solid transition are identified. Close to $n = 6$, the coexisting liquid exhibits very long orientational correlations, and positional correlations in the hexatic are extremely short. For $nlesssim 6$, the liquid-hexatic transition is continuous, with correlations consistent with the Kosterlitz-Thouless-Halperin-Nelson-Yong (KTHNY) scenario. To illustrate the generality of these results, we demonstrate that Yukawa particles likewise may follow either the KTHNY or the hard-disk melting scenario, depending on the Debye-Huckel screening length as well as on the temperature.
In this article, we present an event-driven algorithm that generalizes the recent hard-sphere event-chain Monte Carlo method without introducing discretizations in time or in space. A factorization of the Metropolis filter and the concept of infinite simal Monte Carlo moves are used to design a rejection-free Markov-chain Monte Carlo algorithm for particle systems with arbitrary pairwise interactions. The algorithm breaks detailed balance, but satisfies maximal global balance and performs better than the classic, local Metropolis algorithm in large systems. The new algorithm generates a continuum of samples of the stationary probability density. This allows us to compute the pressure and stress tensor as a byproduct of the simulation without any additional computations.
The hard-disk problem, the statics and the dynamics of equal two-dimensional hard spheres in a periodic box, has had a profound influence on statistical and computational physics. Markov-chain Monte Carlo and molecular dynamics were first discussed f or this model. Here we reformulate hard-disk Monte Carlo algorithms in terms of another classic problem, namely the sampling from a polytope. Local Markov-chain Monte Carlo, as proposed by Metropolis et al. in 1953, appears as a sequence of random walks in high-dimensional polytopes, while the moves of the more powerful event-chain algorithm correspond to molecular dynamics evolution. We determine the convergence properties of Monte Carlo methods in a special invariant polytope associated with hard-disk configurations, and the implications for convergence of hard-disk sampling. Finally, we discuss parallelization strategies for event-chain Monte Carlo and present results for a multicore implementation.
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