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Feature representations, both hand-designed and learned ones, are often hard to analyze and interpret, even when they are extracted from visual data. We propose a new approach to study image representations by inverting them with an up-convolutional neural network. We apply the method to shallow representations (HOG, SIFT, LBP), as well as to deep networks. For shallow representations our approach provides significantly better reconstructions than existing methods, revealing that there is surprisingly rich information contained in these features. Inverting a deep network trained on ImageNet provides several insights into the properties of the feature representation learned by the network. Most strikingly, the colors and the rough contours of an image can be reconstructed from activations in higher network layers and even from the predicted class probabilities.
Most modern convolutional neural networks (CNNs) used for object recognition are built using the same principles: Alternating convolution and max-pooling layers followed by a small number of fully connected layers. We re-evaluate the state of the art for object recognition from small images with convolutional networks, questioning the necessity of different components in the pipeline. We find that max-pooling can simply be replaced by a convolutional layer with increased stride without loss in accuracy on several image recognition benchmarks. Following this finding -- and building on other recent work for finding simple network structures -- we propose a new architecture that consists solely of convolutional layers and yields competitive or state of the art performance on several object recognition datasets (CIFAR-10, CIFAR-100, ImageNet). To analyze the network we introduce a new variant of the deconvolution approach for visualizing features learned by CNNs, which can be applied to a broader range of network structures than existing approaches.
We train generative up-convolutional neural networks which are able to generate images of objects given object style, viewpoint, and color. We train the networks on rendered 3D models of chairs, tables, and cars. Our experiments show that the network s do not merely learn all images by heart, but rather find a meaningful representation of 3D models allowing them to assess the similarity of different models, interpolate between given views to generate the missing ones, extrapolate views, and invent new objects not present in the training set by recombining training instances, or even two different object classes. Moreover, we show that such generative networks can be used to find correspondences between different objects from the dataset, outperforming existing approaches on this task.
When deep learning is applied to visual object recognition, data augmentation is often used to generate additional training data without extra labeling cost. It helps to reduce overfitting and increase the performance of the algorithm. In this paper we investigate if it is possible to use data augmentation as the main component of an unsupervised feature learning architecture. To that end we sample a set of random image patches and declare each of them to be a separate single-image surrogate class. We then extend these trivial one-element classes by applying a variety of transformations to the initial seed patches. Finally we train a convolutional neural network to discriminate between these surrogate classes. The feature representation learned by the network can then be used in various vision tasks. We find that this simple feature learning algorithm is surprisingly successful, achieving competitive classification results on several popular vision datasets (STL-10, CIFAR-10, Caltech-101).
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