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We investigate the entanglement patterns of photon-added and -subtracted four-mode squeezed vacuum states. Entanglements in different scenarios are analyzed by varying the number of photons added or subtracted in certain modes, which are referred to as the player modes, the others being spectators. We find that the photon-subtracted state can give us higher entanglement than the photon-added state which is in contrast of the two-mode situation. We also study the logarithmic negativity of the two-mode reduced density matrix obtained from the four-mode state which again shows that the state after photon subtraction can possess higher entanglement than that of the photon-added state, and we then compare it to that of the two-mode squeezed vacuum state. Moreover, we examine the non-Gaussianity of the photon-added and -subtracted states to find that the rich features provided by entanglement cannot be captured by the measure of non-classicality.
We investigate the effect of noisy channels in a classical information transfer through a multipartite state which acts as a substrate for the distributed quantum dense coding protocol between several senders and two receivers. The situation is quali tatively different from the case with one or more senders and a single receiver. We obtain an upper bound on the multipartite capacity which is tightened in case of the covariant noisy channel. We also establish a relation between the genuine multipartite entanglement of the shared state and the capacity of distributed dense coding using that state, both in the noiseless and the noisy scenarios. Specifically, we find that in the case of multiple senders and two receivers, the corresponding generalized Greenberger-Horne-Zeilinger states possess higher dense coding capacities as compared to a significant fraction of pure states having the same multipartite entanglement.
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