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In this paper, we develop a non-uniform sampling approach for fast and efficient path planning of autonomous vehicles. The approach uses a novel non-uniform partitioning scheme that divides the area into obstacle-free convex cells. The partitioning r esults in large cells in obstacle-free areas and small cells in obstacle-dense areas. Subsequently, the boundaries of these cells are used for sampling; thus significantly reducing the burden of uniform sampling. When compared with a standard uniform sampler, this smart sampler significantly 1) reduces the size of the sampling space while providing completeness and optimality guarantee, 2) provides sparse sampling in obstacle-free regions and dense sampling in obstacle-rich regions to facilitate faster exploration, and 3) eliminates the need for expensive collision-checking with obstacles due to the convexity of the cells. This sampling framework is incorporated into the RRT* path planner. The results show that RRT* with the non-uniform sampler gives a significantly better convergence rate and smaller memory footprint as compared to RRT* with a uniform sampler.
In this paper, we develop a new algorithm, called T$^{star}$-Lite, that enables fast time-risk optimal motion planning for variable-speed autonomous vehicles. The T$^{star}$-Lite algorithm is a significantly faster version of the previously developed T$^{star}$ algorithm. T$^{star}$-Lite uses the novel time-risk cost function of T$^{star}$; however, instead of a grid-based approach, it uses an asymptotically optimal sampling-based motion planner. Furthermore, it utilizes the recently developed Generalized Multi-speed Dubins Motion-model (GMDM) for sample-to-sample kinodynamic motion planning. The sample-based approach and GMDM significantly reduce the computational burden of T$^{star}$ while providing reasonable solution quality. The sample points are drawn from a four-dimensional configuration space consisting of two position coordinates plus vehicle heading and speed. Specifically, T$^{star}$-Lite enables the motion planner to select the vehicle speed and direction based on its proximity to the obstacle to generate faster and safer paths. In this paper, T$^{star}$-Lite is developed using the RRT$^{star}$ motion planner, but adaptation to other motion planners is straightforward and depends on the needs of the planner
This paper presents a novel algorithm, called $epsilon^*$+, for online coverage path planning of unknown environments using energy-constrained autonomous vehicles. Due to limited battery size, the energy-constrained vehicles have limited duration of operation time. Therefore, while executing a coverage trajectory, the vehicle has to return to the charging station for a recharge before the battery runs out. In this regard, the $epsilon^*$+ algorithm enables the vehicle to retreat back to the charging station based on the remaining energy which is monitored throughout the coverage process. This is followed by an advance trajectory that takes the vehicle to a near by unexplored waypoint to restart the coverage process, instead of taking it back to the previous left over point of the retreat trajectory; thus reducing the overall coverage time. The proposed $epsilon^*$+ algorithm is an extension of the $epsilon^*$ algorithm, which utilizes an Exploratory Turing Machine (ETM) as a supervisor to navigate the vehicle with back and forth trajectory for complete coverage. The performance of the $epsilon^*$+ algorithm is validated on complex scenarios using Player/Stage which is a high-fidelity robotic simulator.
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