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Pool-based sampling in active learning (AL) represents a key framework for an-notating informative data when dealing with deep learning models. In this paper, we present a novel pipeline for pool-based Active Learning. Unlike most previous works, our method exploits accessible unlabelled examples during training to estimate their co-relation with the labelled examples. Another contribution of this paper is to adapt Visual Transformer as a sampler in the AL pipeline. Visual Transformer models non-local visual concept dependency between labelled and unlabelled examples, which is crucial to identifying the influencing unlabelled examples. Also, compared to existing methods where the learner and the sampler are trained in a multi-stage manner, we propose to train them in a task-aware jointly manner which enables transforming the latent space into two separate tasks: one that classifies the labelled examples; the other that distinguishes the labelling direction. We evaluated our work on four different challenging benchmarks of classification and detection tasks viz. CIFAR10, CIFAR100,FashionMNIST, RaFD, and Pascal VOC 2007. Our extensive empirical and qualitative evaluations demonstrate the superiority of our method compared to the existing methods. Code available: https://github.com/razvancaramalau/Visual-Transformer-for-Task-aware-Active-Learning
We propose a Bayesian approximation to a deep learning architecture for 3D hand pose estimation. Through this framework, we explore and analyse the two types of uncertainties that are influenced either by data or by the learning capability. Furthermo re, we draw comparisons against the standard estimator over three popular benchmarks. The first contribution lies in outperforming the baseline while in the second part we address the active learning application. We also show that with a newly proposed acquisition function, our Bayesian 3D hand pose estimator obtains lowest errors with the least amount of data. The underlying code is publicly available at https://github.com/razvancaramalau/al_bhpe.
We propose a novel pool-based Active Learning framework constructed on a sequential Graph Convolution Network (GCN). Each images feature from a pool of data represents a node in the graph and the edges encode their similarities. With a small number o f randomly sampled images as seed labelled examples, we learn the parameters of the graph to distinguish labelled vs unlabelled nodes by minimising the binary cross-entropy loss. GCN performs message-passing operations between the nodes, and hence, induces similar representations of the strongly associated nodes. We exploit these characteristics of GCN to select the unlabelled examples which are sufficiently different from labelled ones. To this end, we utilise the graph node embeddings and their confidence scores and adapt sampling techniques such as CoreSet and uncertainty-based methods to query the nodes. We flip the label of newly queried nodes from unlabelled to labelled, re-train the learner to optimise the downstream task and the graph to minimise its modified objective. We continue this process within a fixed budget. We evaluate our method on 6 different benchmarks:4 real image classification, 1 depth-based hand pose estimation and 1 synthetic RGB image classification datasets. Our method outperforms several competitive baselines such as VAAL, Learning Loss, CoreSet and attains the new state-of-the-art performance on multiple applications The implementations can be found here: https://github.com/razvancaramalau/Sequential-GCN-for-Active-Learning
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