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Our world offers a never-ending stream of visual stimuli, yet todays vision systems only accurately recognize patterns within a few seconds. These systems understand the present, but fail to contextualize it in past or future events. In this paper, w e study long-form video understanding. We introduce a framework for modeling long-form videos and develop evaluation protocols on large-scale datasets. We show that existing state-of-the-art short-term models are limited for long-form tasks. A novel object-centric transformer-based video recognition architecture performs significantly better on 7 diverse tasks. It also outperforms comparable state-of-the-art on the AVA dataset.
We learn an interactive vision-based driving policy from pre-recorded driving logs via a model-based approach. A forward model of the world supervises a driving policy that predicts the outcome of any potential driving trajectory. To support learning from pre-recorded logs, we assume that the world is on rails, meaning neither the agent nor its actions influence the environment. This assumption greatly simplifies the learning problem, factorizing the dynamics into a nonreactive world model and a low-dimensional and compact forward model of the ego-vehicle. Our approach computes action-values for each training trajectory using a tabular dynamic-programming evaluation of the Bellman equations; these action-values in turn supervise the final vision-based driving policy. Despite the world-on-rails assumption, the final driving policy acts well in a dynamic and reactive world. At the time of writing, our method ranks first on the CARLA leaderboard, attaining a 25% higher driving score while using 40 times less data. Our method is also an order of magnitude more sample-efficient than state-of-the-art model-free reinforcement learning techniques on navigational tasks in the ProcGen benchmark.
We develop a probabilistic interpretation of two-stage object detection. We show that this probabilistic interpretation motivates a number of common empirical training practices. It also suggests changes to two-stage detection pipelines. Specifically , the first stage should infer proper object-vs-background likelihoods, which should then inform the overall score of the detector. A standard region proposal network (RPN) cannot infer this likelihood sufficiently well, but many one-stage detectors can. We show how to build a probabilistic two-stage detector from any state-of-the-art one-stage detector. The resulting detectors are faster and more accurate than both their one- and two-stage precursors. Our detector achieves 56.4 mAP on COCO test-dev with single-scale testing, outperforming all published results. Using a lightweight backbone, our detector achieves 49.2 mAP on COCO at 33 fps on a Titan Xp, outperforming the popular YOLOv4 model.
We introduce a simple and efficient lossless image compression algorithm. We store a low resolution version of an image as raw pixels, followed by several iterations of lossless super-resolution. For lossless super-resolution, we predict the probabil ity of a high-resolution image, conditioned on the low-resolution input, and use entropy coding to compress this super-resolution operator. Super-Resolution based Compression (SReC) is able to achieve state-of-the-art compression rates with practical runtimes on large datasets. Code is available online at https://github.com/caoscott/SReC.
With the advent of deep learning, object detection drifted from a bottom-up to a top-down recognition problem. State of the art algorithms enumerate a near-exhaustive list of object locations and classify each into: object or not. In this paper, we s how that bottom-up approaches still perform competitively. We detect four extreme points (top-most, left-most, bottom-most, right-most) and one center point of objects using a standard keypoint estimation network. We group the five keypoints into a bounding box if they are geometrically aligned. Object detection is then a purely appearance-based keypoint estimation problem, without region classification or implicit feature learning. The proposed method performs on-par with the state-of-the-art region based detection methods, with a bounding box AP of 43.2% on COCO test-dev. In addition, our estimated extreme points directly span a coarse octagonal mask, with a COCO Mask AP of 18.9%, much better than the Mask AP of vanilla bounding boxes. Extreme point guided segmentation further improves this to 34.6% Mask AP.
An ever increasing amount of our digital communication, media consumption, and content creation revolves around videos. We share, watch, and archive many aspects of our lives through them, all of which are powered by strong video compression. Traditi onal video compression is laboriously hand designed and hand optimized. This paper presents an alternative in an end-to-end deep learning codec. Our codec builds on one simple idea: Video compression is repeated image interpolation. It thus benefits from recent advances in deep image interpolation and generation. Our deep video codec outperforms todays prevailing codecs, such as H.261, MPEG-4 Part 2, and performs on par with H.264.
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