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We revisit the choice of SGD for training deep neural networks by reconsidering the appropriate geometry in which to optimize the weights. We argue for a geometry invariant to rescaling of weights that does not affect the output of the network, and s uggest Path-SGD, which is an approximate steepest descent method with respect to a path-wise regularizer related to max-norm regularization. Path-SGD is easy and efficient to implement and leads to empirical gains over SGD and AdaGrad.
We study the convex relaxation of clustering and hamming embedding, focusing on the asymmetric case (co-clustering and asymmetric hamming embedding), understanding their relationship to LSH as studied by (Charikar 2002) and to the max-norm ball, and the differences between their symmetric and asymmetri
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