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This paper proposes a novel energy-efficient multimedia delivery system called EStreamer. First, we study the relationship between buffer size at the client, burst-shaped TCP-based multimedia traffic, and energy consumption of wireless network interf aces in smartphones. Based on the study, we design and implement EStreamer for constant bit rate and rate-adaptive streaming. EStreamer can improve battery lifetime by 3x, 1.5x and 2x while streaming over Wi-Fi, 3G and 4G respectively.
Multimedia streaming to mobile devices is challenging for two reasons. First, the way content is delivered to a client must ensure that the user does not experience a long initial playback delay or a distorted playback in the middle of a streaming se ssion. Second, multimedia streaming applications are among the most energy hungry applications in smartphones. The energy consumption mostly depends on the delivery techniques and on the power management techniques of wireless access technologies (Wi-Fi, 3G, and 4G). In order to provide insights on what kind of streaming techniques exist, how they work on different mobile platforms, their efforts in providing smooth quality of experience, and their impact on energy consumption of mobile phones, we did a large set of active measurements with several smartphones having both Wi-Fi and cellular network access. Our analysis reveals five different techniques to deliver the content to the video players. The selection of a technique depends on the mobile platform, device, player, quality, and service. The results from our traffic and power measurements allow us to conclude that none of the identified techniques is optimal because they take none of the following facts into account: access technology used, user behavior, and user preferences concerning data waste. We point out the technique with optimal playback buffer configuration, which provides the most attractive trade-offs in particular situations.
We report results from a measurement study of three video streaming services, YouTube, Dailymotion and Vimeo on six different smartphones. We measure and analyze the traffic and energy consumption when streaming different quality videos over Wi-Fi an d 3G. We identify five different techniques to deliver the video and show that the use of a particular technique depends on the device, player, quality, and service. The energy consumption varies dramatically between devices, services, and video qualities depending on the streaming technique used. As a consequence, we come up with suggestions on how to improve the energy efficiency of mobile video streaming services.
Offloading work to cloud is one of the proposed solutions for increasing the battery life of mobile devices. Most prior research has focused on computation-intensive applications, even though such applications are not the most popular ones. In this p aper, we first study the feasibility of method-level offloading in network-intensive applications, using an open source Twitter client as an example. Our key observation is that implementing offloading transparently to the developer is difficult: various constraints heavily limit the offloading possibilities, and estimation of the potential benefit is challenging. We then propose a toolkit, SmartDiet, to assist mobile application developers in creating code which is suitable for energy-efficient offloading. SmartDiet provides fine-grained offloading constraint identification and energy usage analysis for Android applications. In addition to outlining the overall functionality of the toolkit, we study some of its key mechanisms and identify the remaining challenges.
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