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While current 3D object recognition research mostly focuses on the real-time, onboard scenario, there are many offboard use cases of perception that are largely under-explored, such as using machines to automatically generate high-quality 3D labels. Existing 3D object detectors fail to satisfy the high-quality requirement for offboard uses due to the limited input and speed constraints. In this paper, we propose a novel offboard 3D object detection pipeline using point cloud sequence data. Observing that different frames capture complementary views of objects, we design the offboard detector to make use of the temporal points through both multi-frame object detection and novel object-centric refinement models. Evaluated on the Waymo Open Dataset, our pipeline named 3D Auto Labeling shows significant gains compared to the state-of-the-art onboard detectors and our offboard baselines. Its performance is even on par with human labels verified through a human label study. Further experiments demonstrate the application of auto labels for semi-supervised learning and provide extensive analysis to validate various design choices.
We propose DOPS, a fast single-stage 3D object detection method for LIDAR data. Previous methods often make domain-specific design decisions, for example projecting points into a bird-eye view image in autonomous driving scenarios. In contrast, we pr opose a general-purpose method that works on both indoor and outdoor scenes. The core novelty of our method is a fast, single-pass architecture that both detects objects in 3D and estimates their shapes. 3D bounding box parameters are estimated in one pass for every point, aggregated through graph convolutions, and fed into a branch of the network that predicts latent codes representing the shape of each detected object. The latent shape space and shape decoder are learned on a synthetic dataset and then used as supervision for the end-to-end training of the 3D object detection pipeline. Thus our model is able to extract shapes without access to ground-truth shape information in the target dataset. During experiments, we find that our proposed method achieves state-of-the-art results by ~5% on object detection in ScanNet scenes, and it gets top results by 3.4% in the Waymo Open Dataset, while reproducing the shapes of detected cars.
Adversarial training, in which a network is trained on adversarial examples, is one of the few defenses against adversarial attacks that withstands strong attacks. Unfortunately, the high cost of generating strong adversarial examples makes standard adversarial training impractical on large-scale problems like ImageNet. We present an algorithm that eliminates the overhead cost of generating adversarial examples by recycling the gradient information computed when updating model parameters. Our free adversarial training algorithm achieves comparable robustness to PGD adversarial training on the CIFAR-10 and CIFAR-100 datasets at negligible additional cost compared to natural training, and can be 7 to 30 times faster than other strong adversarial training methods. Using a single workstation with 4 P100 GPUs and 2 days of runtime, we can train a robust model for the large-scale ImageNet classification task that maintains 40% accuracy against PGD attacks. The code is available at https://github.com/ashafahi/free_adv_train.
We propose a novel approach for generating region proposals for performing face-detection. Instead of classifying anchor boxes using features from a pixel in the convolutional feature map, we adopt a pooling-based approach for generating region propo sals. However, pooling hundreds of thousands of anchors which are evaluated for generating proposals becomes a computational bottleneck during inference. To this end, an efficient anchor placement strategy for reducing the number of anchor-boxes is proposed. We then show that proposals generated by our network (Floating Anchor Region Proposal Network, FA-RPN) are better than RPN for generating region proposals for face detection. We discuss several beneficial features of FA-RPN proposals like iterative refinement, placement of fractional anchors and changing anchors which can be enabled without making any changes to the trained model. Our face detector based on FA-RPN obtains 89.4% mAP with a ResNet-50 backbone on the WIDER dataset.
This paper describes AutoFocus, an efficient multi-scale inference algorithm for deep-learning based object detectors. Instead of processing an entire image pyramid, AutoFocus adopts a coarse to fine approach and only processes regions which are like ly to contain small objects at finer scales. This is achieved by predicting category agnostic segmentation maps for small objects at coarser scales, called FocusPixels. FocusPixels can be predicted with high recall, and in many cases, they only cover a small fraction of the entire image. To make efficient use of FocusPixels, an algorithm is proposed which generates compact rectangular FocusChips which enclose FocusPixels. The detector is only applied inside FocusChips, which reduces computation while processing finer scales. Different types of error can arise when detections from FocusChips of multiple scales are combined, hence techniques to correct them are proposed. AutoFocus obtains an mAP of 47.9% (68.3% at 50% overlap) on the COCO test-dev set while processing 6.4 images per second on a Titan X (Pascal) GPU. This is 2.5X faster than our multi-scale baseline detector and matches its mAP. The number of pixels processed in the pyramid can be reduced by 5X with a 1% drop in mAP. AutoFocus obtains more than 10% mAP gain compared to RetinaNet but runs at the same speed with the same ResNet-101 backbone.
Standard adversarial attacks change the predicted class label of a selected image by adding specially tailored small perturbations to its pixels. In contrast, a universal perturbation is an update that can be added to any image in a broad class of im ages, while still changing the predicted class label. We study the efficient generation of universal adversarial perturbations, and also efficient methods for hardening networks to these attacks. We propose a simple optimization-based universal attack that reduces the top-1 accuracy of various network architectures on ImageNet to less than 20%, while learning the universal perturbation 13X faster than the standard method. To defend against these perturbations, we propose universal adversarial training, which models the problem of robust classifier generation as a two-player min-max game, and produces robust models with only 2X the cost of natural training. We also propose a simultaneous stochastic gradient method that is almost free of extra computation, which allows us to do universal adversarial training on ImageNet.
We present SNIPER, an algorithm for performing efficient multi-scale training in instance level visual recognition tasks. Instead of processing every pixel in an image pyramid, SNIPER processes context regions around ground-truth instances (referred to as chips) at the appropriate scale. For background sampling, these context-regions are generated using proposals extracted from a region proposal network trained with a short learning schedule. Hence, the number of chips generated per image during training adaptively changes based on the scene complexity. SNIPER only processes 30% more pixels compared to the commonly used single scale training at 800x1333 pixels on the COCO dataset. But, it also observes samples from extreme resolutions of the image pyramid, like 1400x2000 pixels. As SNIPER operates on resampled low resolution chips (512x512 pixels), it can have a batch size as large as 20 on a single GPU even with a ResNet-101 backbone. Therefore it can benefit from batch-normalization during training without the need for synchronizing batch-normalization statistics across GPUs. SNIPER brings training of instance level recognition tasks like object detection closer to the protocol for image classification and suggests that the commonly accepted guideline that it is important to train on high resolution images for instance level visual recognition tasks might not be correct. Our implementation based on Faster-RCNN with a ResNet-101 backbone obtains an mAP of 47.6% on the COCO dataset for bounding box detection and can process 5 images per second during inference with a single GPU. Code is available at https://github.com/MahyarNajibi/SNIPER/.
Data poisoning is an attack on machine learning models wherein the attacker adds examples to the training set to manipulate the behavior of the model at test time. This paper explores poisoning attacks on neural nets. The proposed attacks use clean-l abels; they dont require the attacker to have any control over the labeling of training data. They are also targeted; they control the behavior of the classifier on a $textit{specific}$ test instance without degrading overall classifier performance. For example, an attacker could add a seemingly innocuous image (that is properly labeled) to a training set for a face recognition engine, and control the identity of a chosen person at test time. Because the attacker does not need to control the labeling function, poisons could be entered into the training set simply by leaving them on the web and waiting for them to be scraped by a data collection bot. We present an optimization-based method for crafting poisons, and show that just one single poison image can control classifier behavior when transfer learning is used. For full end-to-end training, we present a watermarking strategy that makes poisoning reliable using multiple ($approx$50) poisoned training instances. We demonstrate our method by generating poisoned frog images from the CIFAR dataset and using them to manipulate image classifiers.
We introduce the Single Stage Headless (SSH) face detector. Unlike two stage proposal-classification detectors, SSH detects faces in a single stage directly from the early convolutional layers in a classification network. SSH is headless. That is, it is able to achieve state-of-the-art results while removing the head of its underlying classification network -- i.e. all fully connected layers in the VGG-16 which contains a large number of parameters. Additionally, instead of relying on an image pyramid to detect faces with various scales, SSH is scale-invariant by design. We simultaneously detect faces with different scales in a single forward pass of the network, but from different layers. These properties make SSH fast and light-weight. Surprisingly, with a headless VGG-16, SSH beats the ResNet-101-based state-of-the-art on the WIDER dataset. Even though, unlike the current state-of-the-art, SSH does not use an image pyramid and is 5X faster. Moreover, if an image pyramid is deployed, our light-weight network achieves state-of-the-art on all subsets of the WIDER dataset, improving the AP by 2.5%. SSH also reaches state-of-the-art results on the FDDB and Pascal-Faces datasets while using a small input size, leading to a runtime of 50 ms/image on a GPU. The code is available at https://github.com/mahyarnajibi/SSH.
We propose an incremental strategy for learning hash functions with kernels for large-scale image search. Our method is based on a two-stage classification framework that treats binary codes as intermediate variables between the feature space and the semantic space. In the first stage of classification, binary codes are considered as class labels by a set of binary SVMs; each corresponds to one bit. In the second stage, binary codes become the input space of a multi-class SVM. Hash functions are learned by an efficient algorithm where the NP-hard problem of finding optimal binary codes is solved via cyclic coordinate descent and SVMs are trained in a parallelized incremental manner. For modifications like adding images from a previously unseen class, we describe an incremental procedure for effective and efficient updates to the previous hash functions. Experiments on three large-scale image datasets demonstrate the effectiveness of the proposed hashing method, Supervised Incremental Hashing (SIH), over the state-of-the-art supervised hashing methods.
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