ترغب بنشر مسار تعليمي؟ اضغط هنا

The kinematics of a gliding flat-plate with spanwise oscillation has been optimized to enhance the power efficiency by using Bayesian optimization method, in which the portfolio allocation framework consists of a Gaussian process probabilistic surrog ate and a hybrid acquisition strategy. We tune three types of acquisition function in the optimization framework and assign three different balance parameters to each acquisition function. The design variables are set as the dimensionless oscillating amplitude and reduced frequency of the spanwise oscillation. The object function is to maximize the power factor to support a unit weight. The optimization results in a maximal power factor of 1.65 when the dimensionless oscillating amplitude and reduced frequency vary from 0 to 1. The features of the probabilistic response surface are also examined. There exists an optimal reduced frequency for the power efficiency at the oscillating amplitudes above 0.40. In addition, the higher power efficiency may be obtained by increasing the amplitude beyond 1.00.
We present VoxelTrack for multi-person 3D pose estimation and tracking from a few cameras which are separated by wide baselines. It employs a multi-branch network to jointly estimate 3D poses and re-identification (Re-ID) features for all people in t he environment. In contrast to previous efforts which require to establish cross-view correspondence based on noisy 2D pose estimates, it directly estimates and tracks 3D poses from a 3D voxel-based representation constructed from multi-view images. We first discretize the 3D space by regular voxels and compute a feature vector for each voxel by averaging the body joint heatmaps that are inversely projected from all views. We estimate 3D poses from the voxel representation by predicting whether each voxel contains a particular body joint. Similarly, a Re-ID feature is computed for each voxel which is used to track the estimated 3D poses over time. The main advantage of the approach is that it avoids making any hard decisions based on individual images. The approach can robustly estimate and track 3D poses even when people are severely occluded in some cameras. It outperforms the state-of-the-art methods by a large margin on three public datasets including Shelf, Campus and CMU Panoptic.
202 - Chunli Li , Chunyu Wang 2021
Distillation is a unit operation with multiple input parameters and multiple output parameters. It is characterized by multiple variables, coupling between input parameters, and non-linear relationship with output parameters. Therefore, it is very di fficult to use traditional methods to control and optimize the distillation column. Artificial Neural Network (ANN) uses the interconnection between a large number of neurons to establish the functional relationship between input and output, thereby achieving the approximation of any non-linear mapping. ANN is used for the control and optimization of distillation tower, with short response time, good dynamic performance, strong robustness, and strong ability to adapt to changes in the control environment. This article will mainly introduce the research progress of ANN and its application in the modeling, control and optimization of distillation towers.
Estimating 3D human pose from a single image suffers from severe ambiguity since multiple 3D joint configurations may have the same 2D projection. The state-of-the-art methods often rely on context modeling methods such as pictorial structure model ( PSM) or graph neural network (GNN) to reduce ambiguity. However, there is no study that rigorously compares them side by side. So we first present a general formula for context modeling in which both PSM and GNN are its special cases. By comparing the two methods, we found that the end-to-end training scheme in GNN and the limb length constraints in PSM are two complementary factors to improve results. To combine their advantages, we propose ContextPose based on attention mechanism that allows enforcing soft limb length constraints in a deep network. The approach effectively reduces the chance of getting absurd 3D pose estimates with incorrect limb lengths and achieves state-of-the-art results on two benchmark datasets. More importantly, the introduction of limb length constraints into deep networks enables the approach to achieve much better generalization performance.
Semi-supervised learning aims to boost the accuracy of a model by exploring unlabeled images. The state-of-the-art methods are consistency-based which learn about unlabeled images by encouraging the model to give consistent predictions for images und er different augmentations. However, when applied to pose estimation, the methods degenerate and predict every pixel in unlabeled images as background. This is because contradictory predictions are gradually pushed to the background class due to highly imbalanced class distribution. But this is not an issue in supervised learning because it has accurate labels. This inspires us to stabilize the training by obtaining reliable pseudo labels. Specifically, we learn two networks to mutually teach each other. In particular, for each image, we compose an easy-hard pair by applying different augmentations and feed them to both networks. The more reliable predictions on easy images in each network are used to teach the other network to learn about the corresponding hard images. The approach successfully avoids degeneration and achieves promising results on public datasets. The source code will be released.
Occlusion is probably the biggest challenge for human pose estimation in the wild. Typical solutions often rely on intrusive sensors such as IMUs to detect occluded joints. To make the task truly unconstrained, we present AdaFuse, an adaptive multivi ew fusion method, which can enhance the features in occluded views by leveraging those in visible views. The core of AdaFuse is to determine the point-point correspondence between two views which we solve effectively by exploring the sparsity of the heatmap representation. We also learn an adaptive fusion weight for each camera view to reflect its feature quality in order to reduce the chance that good features are undesirably corrupted by ``bad views. The fusion model is trained end-to-end with the pose estimation network, and can be directly applied to new camera configurations without additional adaptation. We extensively evaluate the approach on three public datasets including Human3.6M, Total Capture and CMU Panoptic. It outperforms the state-of-the-arts on all of them. We also create a large scale synthetic dataset Occlusion-Person, which allows us to perform numerical evaluation on the occluded joints, as it provides occlusion labels for every joint in the images. The dataset and code are released at https://github.com/zhezh/adafuse-3d-human-pose.
We present an approach to estimate 3D poses of multiple people from multiple camera views. In contrast to the previous efforts which require to establish cross-view correspondence based on noisy and incomplete 2D pose estimations, we present an end-t o-end solution which directly operates in the $3$D space, therefore avoids making incorrect decisions in the 2D space. To achieve this goal, the features in all camera views are warped and aggregated in a common 3D space, and fed into Cuboid Proposal Network (CPN) to coarsely localize all people. Then we propose Pose Regression Network (PRN) to estimate a detailed 3D pose for each proposal. The approach is robust to occlusion which occurs frequently in practice. Without bells and whistles, it outperforms the state-of-the-arts on the public datasets. Code will be released at https://github.com/microsoft/multiperson-pose-estimation-pytorch.
There has been remarkable progress on object detection and re-identification (re-ID) in recent years which are the key components of multi-object tracking. However, little attention has been focused on jointly accomplishing the two tasks in a single network. Our study shows that the previous attempts ended up with degraded accuracy mainly because the re-ID task is not fairly learned which causes many identity switches. The unfairness lies in two-fold: (1) they treat re-ID as a secondary task whose accuracy heavily depends on the primary detection task. So training is largely biased to the detection task but ignores the re-ID task; (2) they use ROI-Align to extract re-ID features which is directly borrowed from object detection. However, this introduces a lot of ambiguity in characterizing objects because many sampling points may belong to disturbing instances or background. To solve the problems, we present a simple approach emph{FairMOT} which consists of two homogeneous branches to predict pixel-wise objectness scores and re-ID features. The achieved fairness between the tasks allows emph{FairMOT} to obtain high levels of detection and tracking accuracy and outperform previous state-of-the-arts by a large margin on several public datasets. The source code and pre-trained models are released at https://github.com/ifzhang/FairMOT.
Cross view feature fusion is the key to address the occlusion problem in human pose estimation. The current fusion methods need to train a separate model for every pair of cameras making them difficult to scale. In this work, we introduce MetaFuse, a pre-trained fusion model learned from a large number of cameras in the Panoptic dataset. The model can be efficiently adapted or finetuned for a new pair of cameras using a small number of labeled images. The strong adaptation power of MetaFuse is due in large part to the proposed factorization of the original fusion model into two parts (1) a generic fusion model shared by all cameras, and (2) lightweight camera-dependent transformations. Furthermore, the generic model is learned from many cameras by a meta-learning style algorithm to maximize its adaptation capability to various camera poses. We observe in experiments that MetaFuse finetuned on the public datasets outperforms the state-of-the-arts by a large margin which validates its value in practice.
We present an approach to recover absolute 3D human poses from multi-view images by incorporating multi-view geometric priors in our model. It consists of two separate steps: (1) estimating the 2D poses in multi-view images and (2) recovering the 3D poses from the multi-view 2D poses. First, we introduce a cross-view fusion scheme into CNN to jointly estimate 2D poses for multiple views. Consequently, the 2D pose estimation for each view already benefits from other views. Second, we present a recursive Pictorial Structure Model to recover the 3D pose from the multi-view 2D poses. It gradually improves the accuracy of 3D pose with affordable computational cost. We test our method on two public datasets H36M and Total Capture. The Mean Per Joint Position Errors on the two datasets are 26mm and 29mm, which outperforms the state-of-the-arts remarkably (26mm vs 52mm, 29mm vs 35mm). Our code is released at url{https://github.com/microsoft/multiview-human-pose-estimation-pytorch}.
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا