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The theoretical foundations of data hiding have been revealed by formulating the problem as message communication over a noisy channel. We revisit the problem in light of a more general characterization of the watermark channel and of weighted distor tion measures. Considering spread spectrum based information hiding, we release the usual assumption of an i.i.d. cover signal. The game-theoretic resolution of the problem reveals a generalized characterization of optimum attacks. The paper then derives closed-form expressions for the different parameters exhibiting a practical embedding and extraction technique.
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