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In recent years, protocols that are based on the properties of random walks on graphs have found many applications in communication and information networks, such as wireless networks, peer-to-peer networks and the Web. For wireless networks (and oth er networks), graphs are actually not the correct model of the communication; instead hyper-graphs better capture the communication over a wireless shared channel. Motivated by this example, we study in this paper random walks on hyper-graphs. First, we formalize the random walk process on hyper-graphs and generalize key notions from random walks on graphs. We then give the novel definition of radio cover time, namely, the expected time of a random walk to be heard (as opposed to visit) by all nodes. We then provide some basic bounds on the radio cover, in particular, we show that while on graphs the radio cover time is O(mn), in hyper-graphs it is O(mnr) where n, m and r are the number of nodes, the number of edges and the rank of the hyper-graph, respectively. In addition, we define radio hitting times and give a polynomial algorithm to compute them. We conclude the paper with results on specific hyper-graphs that model wireless networks in one and two dimensions.
362 - Chen Avin 2008
The rules governing the availability and quality of connections in a wireless network are described by physical models such as the signal-to-interference & noise ratio (SINR) model. For a collection of simultaneously transmitting stations in the plan e, it is possible to identify a reception zone for each station, consisting of the points where its transmission is received correctly. The resulting SINR diagram partitions the plane into a reception zone per station and the remaining plane where no station can be heard. SINR diagrams appear to be fundamental to understanding the behavior of wireless networks, and may play a key role in the development of suitable algorithms for such networks, analogous perhaps to the role played by Voronoi diagrams in the study of proximity queries and related issues in computational geometry. So far, however, the properties of SINR diagrams have not been studied systematically, and most algorithmic studies in wireless networking rely on simplified graph-based models such as the unit disk graph (UDG) model, which conveniently abstract away interference-related complications, and make it easier to handle algorithmic issues, but consequently fail to capture accurately some important aspects of wireless networks. The current paper focuses on obtaining some basic understanding of SINR diagrams, their properties and their usability in algorithmic applications. Specifically, based on some algebraic properties of the polynomials defining the reception zones we show that assuming uniform power transmissions, the reception zones are convex and relatively well-rounded. These results are then used to develop an efficient approximation algorithm for a fundamental point location problem in wireless networks.
We pose a new and intriguing question motivated by distributed computing regarding random walks on graphs: How long does it take for several independent random walks, starting from the same vertex, to cover an entire graph? We study the cover time - the expected time required to visit every node in a graph at least once - and we show that for a large collection of interesting graphs, running many random walks in parallel yields a speed-up in the cover time that is linear in the number of parallel walks. We demonstrate that an exponential speed-up is sometimes possible, but that some natural graphs allow only a logarithmic speed-up. A problem related to ours (in which the walks start from some probabilistic distribution on vertices) was previously studied in the context of space efficient algorithms for undirected s-t connectivity and our results yield, in certain cases, an improvement upon some of the earlier bounds.
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