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We introduce a novel evolutionary algorithm (EA) with a semantic network-based representation. For enabling this, we establish new formulations of EA variation operators, crossover and mutation, that we adapt to work on semantic networks. The algorit hm employs commonsense reasoning to ensure all operations preserve the meaningfulness of the networks, using ConceptNet and WordNet knowledge bases. The algorithm can be interpreted as a novel memetic algorithm (MA), given that (1) individuals represent pieces of information that undergo evolution, as in the original sense of memetics as it was introduced by Dawkins; and (2) this is different from existing MA, where the word memetic has been used as a synonym for local refinement after global optimization. For evaluating the approach, we introduce an analogical similarity-based fitness measure that is computed through structure mapping. This setup enables the open-ended generation of networks analogous to a given base network.
Analogy plays an important role in creativity, and is extensively used in science as well as art. In this paper we introduce a technique for the automated generation of cross-domain analogies based on a novel evolutionary algorithm (EA). Unlike exist ing work in computational analogy-making restricted to creating analogies between two given cases, our approach, for a given case, is capable of creating an analogy along with the novel analogous case itself. Our algorithm is based on the concept of memes, which are units of culture, or knowledge, undergoing variation and selection under a fitness measure, and represents evolving pieces of knowledge as semantic networks. Using a fitness function based on Gentners structure mapping theory of analogies, we demonstrate the feasibility of spontaneously generating semantic networks that are analogous to a given base network.
167 - Atilim Gunes Baydin 2012
Central pattern generators (CPGs), with a basis is neurophysiological studies, are a type of neural network for the generation of rhythmic motion. While CPGs are being increasingly used in robot control, most applications are hand-tuned for a specifi c task and it is acknowledged in the field that generic methods and design principles for creating individual networks for a given task are lacking. This study presents an approach where the connectivity and oscillatory parameters of a CPG network are determined by an evolutionary algorithm with fitness evaluations in a realistic simulation with accurate physics. We apply this technique to a five-link planar walking mechanism to demonstrate its feasibility and performance. In addition, to see whether results from simulation can be acceptably transferred to real robot hardware, the best evolved CPG network is also tested on a real mechanism. Our results also confirm that the biologically inspired CPG model is well suited for legged locomotion, since a diverse manifestation of networks have been observed to succeed in fitness simulations during evolution.
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