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The Adaptive Seeding problem is an algorithmic challenge motivated by influence maximization in social networks: One seeks to select among certain accessible nodes in a network, and then select, adaptively, among neighbors of those nodes as they beco me accessible in order to maximize a global objective function. More generally, adaptive seeding is a stochastic optimization framework where the choices in the first stage affect the realizations in the second stage, over which we aim to optimize. Our main result is a $(1-1/e)^2$-approximation for the adaptive seeding problem for any monotone submodular function. While adaptive policies are often approximated via non-adaptive policies, our algorithm is based on a novel method we call emph{locally-adaptive} policies. These policies combine a non-adaptive global structure, with local adaptive optimizations. This method enables the $(1-1/e)^2$-approximation for general monotone submodular functions and circumvents some of the impossibilities associated with non-adaptive policies. We also introduce a fundamental problem in submodular optimization that may be of independent interest: given a ground set of elements where every element appears with some small probability, find a set of expected size at most $k$ that has the highest expected value over the realization of the elements. We show a surprising result: there are classes of monotone submodular functions (including coverage) that can be approximated almost optimally as the probability vanishes. For general monotone submodular functions we show via a reduction from textsc{Planted-Clique} that approximations for this problem are not likely to be obtainable. This optimization problem is an important tool for adaptive seeding via non-adaptive policies, and its hardness motivates the introduction of emph{locally-adaptive} policies we use in the main result.
Is it possible to maximize a monotone submodular function faster than the widely used lazy greedy algorithm (also known as accelerated greedy), both in theory and practice? In this paper, we develop the first linear-time algorithm for maximizing a ge neral monotone submodular function subject to a cardinality constraint. We show that our randomized algorithm, STOCHASTIC-GREEDY, can achieve a $(1-1/e-varepsilon)$ approximation guarantee, in expectation, to the optimum solution in time linear in the size of the data and independent of the cardinality constraint. We empirically demonstrate the effectiveness of our algorithm on submodular functions arising in data summarization, including training large-scale kernel methods, exemplar-based clustering, and sensor placement. We observe that STOCHASTIC-GREEDY practically achieves the same utility value as lazy greedy but runs much faster. More surprisingly, we observe that in many practical scenarios STOCHASTIC-GREEDY does not evaluate the whole fraction of data points even once and still achieves indistinguishable results compared to lazy greedy.
We study contextual bandits with ancillary constraints on resources, which are common in real-world applications such as choosing ads or dynamic pricing of items. We design the first algorithm for solving these problems that handles constrained resou rces other than time, and improves over a trivial reduction to the non-contextual case. We consider very general settings for both contextual bandits (arbitrary policy sets, e.g. Dudik et al. (UAI11)) and bandits with resource constraints (bandits with knapsacks, Badanidiyuru et al. (FOCS13)), and prove a regret guarantee with near-optimal statistical properties.
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