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Perhaps the most controversial questions in the study of online platforms today surround the extent to which platforms can intervene to reduce the societal ills perpetrated on them. Up for debate is whether there exist any effective and lasting inter ventions a platform can adopt to address, e.g., online bullying, or if other, more far-reaching change is necessary to address such problems. Empirical work is critical to addressing such questions. But it is also challenging, because it is time-consuming, expensive, and sometimes limited to the questions companies are willing to ask. To help focus and inform this empirical work, we here propose an agent-based modeling (ABM) approach. As an application, we analyze the impact of a set of interventions on a simulated online dating platform on the lack of long-term interracial relationships in an artificial society. In the real world, a lack of interracial relationships are a critical vehicle through which inequality is maintained. Our work shows that many previously hypothesized interventions online dating platforms could take to increase the number of interracial relationships from their website have limited effects, and that the effectiveness of any intervention is subject to assumptions about sociocultural structure. Further, interventions that are effective in increasing diversity in long-term relationships are at odds with platforms profit-oriented goals. At a general level, the present work shows the value of using an ABM approach to help understand the potential effects and side effects of different interventions that a platform could take.
Online knowledge platforms such as Stack Overflow and Wikipedia rely on a large and diverse contributor community. Despite efforts to facilitate onboarding of new users, relatively few users become core contributors, suggesting the existence of barri ers or hurdles that hinder full involvement in the community. This paper investigates such issues on Stack Overflow, a widely popular question and answer community for computer programming. We document evidence of a leaky pipeline, specifically that there are many active users on the platform who never post an answer. Using this as a starting point, we investigate potential factors that can be linked to the transition of new contributors from asking questions to posting answers. We find a users individual features, such as their tenure, gender, and geographic location, as well as features of the subcommunity in which they are most active, such as its size and the prevalence of negative social feedback, have a significant relationship with their likelihood to post answers. By measuring and modeling these relationships our paper presents a first look at the challenges and obstacles to user promotion along the pipeline of contributions in online communities.
Academic fields exhibit substantial levels of gender segregation. To date, most attempts to explain this persistent global phenomenon have relied on limited cross-sections of data from specific countries, fields, or career stages. Here we used a glob al longitudinal dataset assembled from profiles on ORCID.org to investigate which characteristics of a field predict gender differences among the academics who leave and join that field. Only two field characteristics consistently predicted such differences: (1) the extent to which a field values raw intellectual talent (brilliance) and (2) whether a field is in Science, Technology, Engineering, and Mathematics (STEM). Women more than men moved away from brilliance-oriented and STEM fields, and men more than women moved toward these fields. Our findings suggest that stereotypes associating brilliance and other STEM-relevant traits with men more than women play a key role in maintaining gender segregation across academia.
Programming is a valuable skill in the labor market, making the underrepresentation of women in computing an increasingly important issue. Online question and answer platforms serve a dual purpose in this field: they form a body of knowledge useful a s a reference and learning tool, and they provide opportunities for individuals to demonstrate credible, verifiable expertise. Issues, such as male-oriented site design or overrepresentation of men among the sites elite may therefore compound the issue of womens underrepresentation in IT. In this paper we audit the differences in behavior and outcomes between men and women on Stack Overflow, the most popular of these Q&A sites. We observe significant differences in how men and women participate in the platform and how successful they are. For example, the average woman has roughly half of the reputation points, the primary measure of success on the site, of the average man. Using an Oaxaca-Blinder decomposition, an econometric technique commonly applied to analyze differences in wages between groups, we find that most of the gap in success between men and women can be explained by differences in their activity on the site and differences in how these activities are rewarded. Specifically, 1) men give more answers than women and 2) are rewarded more for their answers on average, even when controlling for possible confounders such as tenure or buy-in to the site. Women ask more questions and gain more reward per question. We conclude with a hypothetical redesign of the sites scoring system based on these behavioral differences, cutting the reputation gap in half.
Novelty is a key ingredient of innovation but quantifying it is difficult. This is especially true for visual work like graphic design. Using designs shared on an online social network of professional digital designers, we measure visual novelty usin g statistical learning methods to compare an images features with those of images that have been created before. We then relate social network position to the novelty of the designers images. We find that on this professional platform, users with dense local networks tend to produce more novel but generally less successful images, with important exceptions. Namely, users making novel images while embedded in cohesive local networks are more successful.
Online platforms are an increasingly popular tool for people to produce, promote or sell their work. However recent studies indicate that social disparities and biases present in the real world might transfer to online platforms and could be exacerba ted by seemingly harmless design choices on the site (e.g., recommendation systems or publicly visible success measures). In this paper we analyze an exclusive online community of teams of design professionals called Dribbble and investigate apparent differences in outcomes by gender. Overall, we find that men produce more work, and are able to show it to a larger audience thus receiving more likes. Some of this effect can be explained by the fact that women have different skills and design different images. Most importantly however, women and men position themselves differently in the Dribbble community. Our investigation of users position in the social network shows that women have more clustered and gender homophilous following relations, which leads them to have smaller and more closely knit social networks. Overall, our study demonstrates that looking behind the apparent patterns of gender inequalities in online markets with the help of social networks and product differentiation helps us to better understand gender differences in success and failure.
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