ترغب بنشر مسار تعليمي؟ اضغط هنا

Camera scene detection is among the most popular computer vision problem on smartphones. While many custom solutions were developed for this task by phone vendors, none of the designed models were available publicly up until now. To address this prob lem, we introduce the first Mobile AI challenge, where the target is to develop quantized deep learning-based camera scene classification solutions that can demonstrate a real-time performance on smartphones and IoT platforms. For this, the participants were provided with a large-scale CamSDD dataset consisting of more than 11K images belonging to the 30 most important scene categories. The runtime of all models was evaluated on the popular Apple Bionic A11 platform that can be found in many iOS devices. The proposed solutions are fully compatible with all major mobile AI accelerators and can demonstrate more than 100-200 FPS on the majority of recent smartphone platforms while achieving a top-3 accuracy of more than 98%. A detailed description of all models developed in the challenge is provided in this paper.
Depth estimation is an important computer vision problem with many practical applications to mobile devices. While many solutions have been proposed for this task, they are usually very computationally expensive and thus are not applicable for on-dev ice inference. To address this problem, we introduce the first Mobile AI challenge, where the target is to develop an end-to-end deep learning-based depth estimation solutions that can demonstrate a nearly real-time performance on smartphones and IoT platforms. For this, the participants were provided with a new large-scale dataset containing RGB-depth image pairs obtained with a dedicated stereo ZED camera producing high-resolution depth maps for objects located at up to 50 meters. The runtime of all models was evaluated on the popular Raspberry Pi 4 platform with a mobile ARM-based Broadcom chipset. The proposed solutions can generate VGA resolution depth maps at up to 10 FPS on the Raspberry Pi 4 while achieving high fidelity results, and are compatible with any Android or Linux-based mobile devices. A detailed description of all models developed in the challenge is provided in this paper.
Video super-resolution has recently become one of the most important mobile-related problems due to the rise of video communication and streaming services. While many solutions have been proposed for this task, the majority of them are too computatio nally expensive to run on portable devices with limited hardware resources. To address this problem, we introduce the first Mobile AI challenge, where the target is to develop an end-to-end deep learning-based video super-resolution solutions that can achieve a real-time performance on mobile GPUs. The participants were provided with the REDS dataset and trained their models to do an efficient 4X video upscaling. The runtime of all models was evaluated on the OPPO Find X2 smartphone with the Snapdragon 865 SoC capable of accelerating floating-point networks on its Adreno GPU. The proposed solutions are fully compatible with any mobile GPU and can upscale videos to HD resolution at up to 80 FPS while demonstrating high fidelity results. A detailed description of all models developed in the challenge is provided in this paper.
Image super-resolution is one of the most popular computer vision problems with many important applications to mobile devices. While many solutions have been proposed for this task, they are usually not optimized even for common smartphone AI hardwar e, not to mention more constrained smart TV platforms that are often supporting INT8 inference only. To address this problem, we introduce the first Mobile AI challenge, where the target is to develop an end-to-end deep learning-based image super-resolution solutions that can demonstrate a real-time performance on mobile or edge NPUs. For this, the participants were provided with the DIV2K dataset and trained quantized models to do an efficient 3X image upscaling. The runtime of all models was evaluated on the Synaptics VS680 Smart Home board with a dedicated NPU capable of accelerating quantized neural networks. The proposed solutions are fully compatible with all major mobile AI accelerators and are capable of reconstructing Full HD images under 40-60 ms while achieving high fidelity results. A detailed description of all models developed in the challenge is provided in this paper.
Image denoising is one of the most critical problems in mobile photo processing. While many solutions have been proposed for this task, they are usually working with synthetic data and are too computationally expensive to run on mobile devices. To ad dress this problem, we introduce the first Mobile AI challenge, where the target is to develop an end-to-end deep learning-based image denoising solution that can demonstrate high efficiency on smartphone GPUs. For this, the participants were provided with a novel large-scale dataset consisting of noisy-clean image pairs captured in the wild. The runtime of all models was evaluated on the Samsung Exynos 2100 chipset with a powerful Mali GPU capable of accelerating floating-point and quantized neural networks. The proposed solutions are fully compatible with any mobile GPU and are capable of processing 480p resolution images under 40-80 ms while achieving high fidelity results. A detailed description of all models developed in the challenge is provided in this paper.
As the quality of mobile cameras starts to play a crucial role in modern smartphones, more and more attention is now being paid to ISP algorithms used to improve various perceptual aspects of mobile photos. In this Mobile AI challenge, the target was to develop an end-to-end deep learning-based image signal processing (ISP) pipeline that can replace classical hand-crafted ISPs and achieve nearly real-time performance on smartphone NPUs. For this, the participants were provided with a novel learned ISP dataset consisting of RAW-RGB image pairs captured with the Sony IMX586 Quad Bayer mobile sensor and a professional 102-megapixel medium format camera. The runtime of all models was evaluated on the MediaTek Dimensity 1000+ platform with a dedicated AI processing unit capable of accelerating both floating-point and quantized neural networks. The proposed solutions are fully compatible with the above NPU and are capable of processing Full HD photos under 60-100 milliseconds while achieving high fidelity results. A detailed description of all models developed in this challenge is provided in this paper.
This paper reviews the second AIM learned ISP challenge and provides the description of the proposed solutions and results. The participating teams were solving a real-world RAW-to-RGB mapping problem, where to goal was to map the original low-qualit y RAW images captured by the Huawei P20 device to the same photos obtained with the Canon 5D DSLR camera. The considered task embraced a number of complex computer vision subtasks, such as image demosaicing, denoising, white balancing, color and contrast correction, demoireing, etc. The target metric used in this challenge combined fidelity scores (PSNR and SSIM) with solutions perceptual results measured in a user study. The proposed solutions significantly improved the baseline results, defining the state-of-the-art for practical image signal processing pipeline modeling.
This paper reviews the second AIM realistic bokeh effect rendering challenge and provides the description of the proposed solutions and results. The participating teams were solving a real-world bokeh simulation problem, where the goal was to learn a realistic shallow focus technique using a large-scale EBB! bokeh dataset consisting of 5K shallow / wide depth-of-field image pairs captured using the Canon 7D DSLR camera. The participants had to render bokeh effect based on only one single frame without any additional data from other cameras or sensors. The target metric used in this challenge combined the runtime and the perceptual quality of the solutions measured in the user study. To ensure the efficiency of the submitted models, we measured their runtime on standard desktop CPUs as well as were running the models on smartphone GPUs. The proposed solutions significantly improved the baseline results, defining the state-of-the-art for practical bokeh effect rendering problem.
The vast majority of photos taken today are by mobile phones. While their quality is rapidly growing, due to physical limitations and cost constraints, mobile phone cameras struggle to compare in quality with DSLR cameras. This motivates us to comput ationally enhance these images. We extend upon the results of Ignatov et al., where they are able to translate images from compact mobile cameras into images with comparable quality to high-resolution photos taken by DSLR cameras. However, the neural models employed require large amounts of computational resources and are not lightweight enough to run on mobile devices. We build upon the prior work and explore different network architectures targeting an increase in image quality and speed. With an efficient network architecture which does most of its processing in a lower spatial resolution, we achieve a significantly higher mean opinion score (MOS) than the baseline while speeding up the computation by 6.3 times on a consumer-grade CPU. This suggests a promising direction for neural-network-based photo enhancement using the phone hardware of the future.
This paper reviews the first challenge on efficient perceptual image enhancement with the focus on deploying deep learning models on smartphones. The challenge consisted of two tracks. In the first one, participants were solving the classical image s uper-resolution problem with a bicubic downscaling factor of 4. The second track was aimed at real-world photo enhancement, and the goal was to map low-quality photos from the iPhone 3GS device to the same photos captured with a DSLR camera. The target metric used in this challenge combined the runtime, PSNR scores and solutions perceptual results measured in the user study. To ensure the efficiency of the submitted models, we additionally measured their runtime and memory requirements on Android smartphones. The proposed solutions significantly improved baseline results defining the state-of-the-art for image enhancement on smartphones.
mircosoft-partner

هل ترغب بارسال اشعارات عن اخر التحديثات في شمرا-اكاديميا