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Accuracy and generalization of dynamics models is key to the success of model-based reinforcement learning (MBRL). As the complexity of tasks increases, so does the sample inefficiency of learning accurate dynamics models. However, many complex tasks also exhibit sparsity in the dynamics, i.e., actions have only a local effect on the system dynamics. In this paper, we exploit this property with a causal invariance perspective in the single-task setting, introducing a new type of state abstraction called textit{model-invariance}. Unlike previous forms of state abstractions, a model-invariance state abstraction leverages causal sparsity over state variables. This allows for compositional generalization to unseen states, something that non-factored forms of state abstractions cannot do. We prove that an optimal policy can be learned over this model-invariance state abstraction and show improved generalization in a simple toy domain. Next, we propose a practical method to approximately learn a model-invariant representation for complex domains and validate our approach by showing improved modelling performance over standard maximum likelihood approaches on challenging tasks, such as the MuJoCo-based Humanoid. Finally, within the MBRL setting we show strong performance gains with respect to sample efficiency across a host of other continuous control tasks.
The benefit of multi-task learning over single-task learning relies on the ability to use relations across tasks to improve performance on any single task. While sharing representations is an important mechanism to share information across tasks, its success depends on how well the structure underlying the tasks is captured. In some real-world situations, we have access to metadata, or additional information about a task, that may not provide any new insight in the context of a single task setup alone but inform relations across multiple tasks. While this metadata can be useful for improving multi-task learning performance, effectively incorporating it can be an additional challenge. We posit that an efficient approach to knowledge transfer is through the use of multiple context-dependent, composable representations shared across a family of tasks. In this framework, metadata can help to learn interpretable representations and provide the context to inform which representations to compose and how to compose them. We use the proposed approach to obtain state-of-the-art results in Meta-World, a challenging multi-task benchmark consisting of 50 distinct robotic manipulation tasks.
The goal of this work is to address the recent success of domain randomization and data augmentation for the sim2real setting. We explain this success through the lens of causal inference, positioning domain randomization and data augmentation as int erventions on the environment which encourage invariance to irrelevant features. Such interventions include visual perturbations that have no effect on reward and dynamics. This encourages the learning algorithm to be robust to these types of variations and learn to attend to the true causal mechanisms for solving the task. This connection leads to two key findings: (1) perturbations to the environment do not have to be realistic, but merely show variation along dimensions that also vary in the real world, and (2) use of an explicit invariance-inducing objective improves generalization in sim2sim and sim2real transfer settings over just data augmentation or domain randomization alone. We demonstrate the capability of our method by performing zero-shot transfer of a robot arm reach task on a 7DoF Jaco arm learning from pixel observations.
Many control tasks exhibit similar dynamics that can be modeled as having common latent structure. Hidden-Parameter Markov Decision Processes (HiP-MDPs) explicitly model this structure to improve sample efficiency in multi-task settings. However, thi s setting makes strong assumptions on the observability of the state that limit its application in real-world scenarios with rich observation spaces. In this work, we leverage ideas of common structure from the HiP-MDP setting, and extend it to enable robust state abstractions inspired by Block MDPs. We derive instantiations of this new framework for both multi-task reinforcement learning (MTRL) and meta-reinforcement learning (Meta-RL) settings. Further, we provide transfer and generalization bounds based on task and state similarity, along with sample complexity bounds that depend on the aggregate number of samples across tasks, rather than the number of tasks, a significant improvement over prior work that use the same environment assumptions. To further demonstrate the efficacy of the proposed method, we empirically compare and show improvement over multi-task and meta-reinforcement learning baselines.
Generalization across environments is critical to the successful application of reinforcement learning algorithms to real-world challenges. In this paper, we consider the problem of learning abstractions that generalize in block MDPs, families of env ironments with a shared latent state space and dynamics structure over that latent space, but varying observations. We leverage tools from causal inference to propose a method of invariant prediction to learn model-irrelevance state abstractions (MISA) that generalize to novel observations in the multi-environment setting. We prove that for certain classes of environments, this approach outputs with high probability a state abstraction corresponding to the causal feature set with respect to the return. We further provide more general bounds on model error and generalization error in the multi-environment setting, in the process showing a connection between causal variable selection and the state abstraction framework for MDPs. We give empirical evidence that our methods work in both linear and nonlinear settings, attaining improved generalization over single- and multi-task baselines.
Training an agent to solve control tasks directly from high-dimensional images with model-free reinforcement learning (RL) has proven difficult. A promising approach is to learn a latent representation together with the control policy. However, fitti ng a high-capacity encoder using a scarce reward signal is sample inefficient and leads to poor performance. Prior work has shown that auxiliary losses, such as image reconstruction, can aid efficient representation learning. However, incorporating reconstruction loss into an off-policy learning algorithm often leads to training instability. We explore the underlying reasons and identify variational autoencoders, used by previous investigations, as the cause of the divergence. Following these findings, we propose effective techniques to improve training stability. This results in a simple approach capable of matching state-of-the-art model-free and model-based algorithms on MuJoCo control tasks. Furthermore, our approach demonstrates robustness to observational noise, surpassing existing approaches in this setting. Code, results, and videos are anonymously available at https://sites.google.com/view/sac-ae/home.
While current benchmark reinforcement learning (RL) tasks have been useful to drive progress in the field, they are in many ways poor substitutes for learning with real-world data. By testing increasingly complex RL algorithms on low-complexity simul ation environments, we often end up with brittle RL policies that generalize poorly beyond the very specific domain. To combat this, we propose three new families of benchmark RL domains that contain some of the complexity of the natural world, while still supporting fast and extensive data acquisition. The proposed domains also permit a characterization of generalization through fair train/test separation, and easy comparison and replication of results. Through this work, we challenge the RL research community to develop more robust algorithms that meet high standards of evaluation.
High resolution datasets of population density which accurately map sparsely-distributed human populations do not exist at a global scale. Typically, population data is obtained using censuses and statistical modeling. More recently, methods using re motely-sensed data have emerged, capable of effectively identifying urbanized areas. Obtaining high accuracy in estimation of population distribution in rural areas remains a very challenging task due to the simultaneous requirements of sufficient sensitivity and resolution to detect very sparse populations through remote sensing as well as reliable performance at a global scale. Here, we present a computer vision method based on machine learning to create population maps from satellite imagery at a global scale, with a spatial sensitivity corresponding to individual buildings and suitable for global deployment. By combining this settlement data with census data, we create population maps with ~30 meter resolution for 18 countries. We validate our method, and find that the building identification has an average precision and recall of 0.95 and 0.91, respectively and that the population estimates have a standard error of a factor ~2 or less. Based on our data, we analyze 29 percent of the world population, and show that 99 percent lives within 36 km of the nearest urban cluster. The resulting high-resolution population datasets have applications in infrastructure planning, vaccination campaign planning, disaster response efforts and risk analysis such as high accuracy flood risk analysis.
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