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There are numerous types of programming languages developed in the last decades, and most of them provide interface to call C++ or C for high efficiency implementation. The motivation of Svar is to design an efficient, light-weighted and general middle-ware for multiple languages, meanwhile, brings the dynamism features from script language to C++ in a straightforward way. Firstly, a Svar class with JSON like data structure is designed to hold everything exists in C++, including basic values, functions or user defined classes and objects. Secondly, arguments are auto cast to and from Svar efficiently with compile time pointers, references and shared_ptr detection. Thirdly, classes and functions are binded with string names to support reflection, this means all functions and classes in a shared library can be exported to a Svar object, which also calls a Svar module. The Svar modules can be accessed by different languages and this paper demonstrates how to import and use a Svar module in Python and Node.js. Moreover, the Svar modules or even a python module can also be imported by C++ at runtime, which makes C++ easier to compile and use since headers are not required anymore. We compare the performance of Svar with two state-of-the-art binding tool for Python and Node.js, and the result demonstrates that Svar is efficient, elegant and general. The core of this project is one single tiny modern C++ header with less than 5000 lines code without extra dependency. To help developers using Svar, all the source codes related are public available on http://github.com/zdzhaoyong/Svar, including documentations and benchmarks.
Specifying the semantics of a programming language formally can have many benefits. However, it can also require a huge effort. The effort can be significantly reduced by translating language syntax to so-called fundamental constructs (funcons). A translation to funcons is easy to update when the language evolves, and it exposes relationships between individual language constructs. The PLanCompS project has developed an initial collection of funcons (primarily for translation of functional and imperative languages). The behaviour of each funcon is defined, once and for all, using a modular variant of structural operational semantics. The definitions are available online. This paper introduces and motivates funcons. It illustrates translation of language constructs to funcons, and how funcons are defined. It also relates funcons to notation used in previous frameworks, including monadic semantics and action semantics.
This paper describes our experiences creating Tornado: a practical and efficient heterogeneous programming framework for managed languages. The novel aspect of Tornado is that it turns the programming of heterogeneous systems from an activity predominantly based on a priori knowledge into one based on a posteriori knowledge. Alternatively put, it simply means developers do not need to overcomplicate their code by catering for all possible eventualities. Instead, Tornado provides the ability to specialize each application for a specific system in situ which avoids the need for it to be pre-configured by the developer. To enable this, Tornado employs a sophisticated runtime system that can dynamically configure all aspects of the application - from selecting which parallelization scheme to apply to specifying which accelerators to use. By using this ability, the end-user, and not the developer, can transparently make use of any available multi-/many-core processor or hardware accelerator. To showcase the impact of Tornado, we implement a real-world computer vision application and deploy it across nine accelerators without having to modify the source code or even explicitly re-compile the application. Using dynamic configuration, we show that our implementation can achieve up to 124 frames per second (FPS) - up to 166x speedup over the reference implementation. Finally, our implementation is always within 21% of a hand-written OpenCL version but avoids much of the programming tedium.
Variational Quantum Circuits (VQCs), or the so-called quantum neural-networks, are predicted to be one of the most important near-term quantum applications, not only because of their similar promises as classical neural-networks, but also because of their feasibility on near-term noisy intermediate-size quantum (NISQ) machines. The need for gradient information in the training procedure of VQC applications has stimulated the development of auto-differentiation techniques for quantum circuits. We propose the first formalization of this technique, not only in the context of quantum circuits but also for imperative quantum programs (e.g., with controls), inspired by the success of differentiable programming languages in classical machine learning. In particular, we overcome a few unique difficulties caused by exotic quantum features (such as quantum no-cloning) and provide a rigorous formulation of differentiation applied to bounded-loop imperative quantum programs, its code-transformation rules, as well as a sound logic to reason about their correctness. Moreover, we have implemented our code transformation in OCaml and demonstrated the resource-efficiency of our scheme both analytically and empirically. We also conduct a case study of training a VQC instance with controls, which shows the advantage of our scheme over existing auto-differentiation for quantum circuits without controls.
This volume contains the proceedings of the Eighth Workshop on Quantitative Aspects of Programming Languages (QAPL 2010), held in Paphos, Cyprus, on March 27-28, 2010. QAPL 2010 is a satellite event of the European Joint Conferences on Theory and Practice of Software (ETAPS 2010). The workshop theme is on quantitative aspects of computation. These aspects are related to the use of physical quantities (storage space, time, bandwidth, etc.) as well as mathematical quantities (e.g. probability and measures for reliability, security and trust), and play an important (sometimes essential) role in characterising the behavior and determining the properties of systems. Such quantities are central to the definition of both the model of systems (architecture, language design, semantics) and the methodologies and tools for the analysis and verification of the systems properties. The aim of this workshop is to discuss the explicit use of quantitative information such as time and probabilities either directly in the model or as a tool for the analysis of systems.
We propose SessionC#, a lightweight session typed library for safe concurrent/distributed programming. The key features are (1) the improved fluent interface which enables writing communication in chained method calls, by exploiting C#s out variables, and (2) amalgamation of session delegation with async/await, which materialises session cancellation in a limited form, which we call session intervention. We show the effectiveness of our proposal via a Bitcoin miner application.