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3D Surfel Map-Aided Visual Relocalization with Learned Descriptors

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 Added by Haoyang Ye
 Publication date 2021
and research's language is English




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In this paper, we introduce a method for visual relocalization using the geometric information from a 3D surfel map. A visual database is first built by global indices from the 3D surfel map rendering, which provides associations between image points and 3D surfels. Surfel reprojection constraints are utilized to optimize the keyframe poses and map points in the visual database. A hierarchical camera relocalization algorithm then utilizes the visual database to estimate 6-DoF camera poses. Learned descriptors are further used to improve the performance in challenging cases. We present evaluation under real-world conditions and simulation to show the effectiveness and efficiency of our method, and make the final camera poses consistently well aligned with the 3D environment.



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For relocalization in large-scale point clouds, we propose the first approach that unifies global place recognition and local 6DoF pose refinement. To this end, we design a Siamese network that jointly learns 3D local feature detection and description directly from raw 3D points. It integrates FlexConv and Squeeze-and-Excitation (SE) to assure that the learned local descriptor captures multi-level geometric information and channel-wise relations. For detecting 3D keypoints we predict the discriminativeness of the local descriptors in an unsupervised manner. We generate the global descriptor by directly aggregating the learned local descriptors with an effective attention mechanism. In this way, local and global 3D descriptors are inferred in one single forward pass. Experiments on various benchmarks demonstrate that our method achieves competitive results for both global point cloud retrieval and local point cloud registration in comparison to state-of-the-art approaches. To validate the generalizability and robustness of our 3D keypoints, we demonstrate that our method also performs favorably without fine-tuning on the registration of point clouds that were generated by a visual SLAM system. Code and related materials are available at https://vision.in.tum.de/research/vslam/dh3d.
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148 - Peng Yin , Lingyun Xu , Jianmin Ji 2021
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In this paper, we introduce an approach to tracking the pose of a monocular camera in a prior surfel map. By rendering vertex and normal maps from the prior surfel map, the global planar information for the sparse tracked points in the image frame is obtained. The tracked points with and without the global planar information involve both global and local constraints of frames to the system. Our approach formulates all constraints in the form of direct photometric errors within a local window of the frames. The final optimization utilizes these constraints to provide the accurate estimation of global 6-DoF camera poses with the absolute scale. The extensive simulation and real-world experiments demonstrate that our monocular method can provide accurate camera localization results under various conditions.
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