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Frugal Byzantine Computing

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 Added by Dalia Papuc
 Publication date 2021
and research's language is English




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Traditional techniques for handling Byzantine failures are expensive: digital signatures are too costly, while using $3f{+}1$ replicas is uneconomical ($f$ denotes the maximum number of Byzantine processes). We seek algorithms that reduce the number of replicas to $2f{+}1$ and minimize the number of signatures. While the first goal can be achieved in the message-and-memory model, accomplishing the second goal simultaneously is challenging. We first address this challenge for the problem of broadcasting messages reliably. We consider two variants of this problem, Consistent Broadcast and Reliable Broadcast, typically considered very close. Perhaps surprisingly, we establish a separation between them in terms of signatures required. In particular, we show that Consistent Broadcast requires at least 1 signature in some execution, while Reliable Broadcast requires $O(n)$ signatures in some execution. We present matching upper bounds for both primitives within constant factors. We then turn to the problem of consensus and argue that this separation matters for solving consensus with Byzantine failures: we present a practical consensus algorithm that uses Consistent Broadcast as its main communication primitive. This algorithm works for $n=2f{+}1$ and avoids signatures in the common-case -- properties that have not been simultaneously achieved previously. Overall, our work approaches Byzantine computing in a frugal manner and motivates the use of Consistent Broadcast -- rather than Reliable Broadcast -- as a key primitive for reaching agreement.



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156 - Thomas Nowak , Joel Rybicki 2019
Consider a distributed system with $n$ processors out of which $f$ can be Byzantine faulty. In the approximate agreement task, each processor $i$ receives an input value $x_i$ and has to decide on an output value $y_i$ such that - the output values are in the convex hull of the non-faulty processors input values, - the output values are within distance $d$ of each other. Classically, the values are assumed to be from an $m$-dimensional Euclidean space, where $m ge 1$. In this work, we study the task in a discrete setting, where input values with some structure expressible as a graph. Namely, the input values are vertices of a finite graph $G$ and the goal is to output vertices that are within distance $d$ of each other in $G$, but still remain in the graph-induced convex hull of the input values. For $d=0$, the task reduces to consensus and cannot be solved with a deterministic algorithm in an asynchronous system even with a single crash fault. For any $d ge 1$, we show that the task is solvable in asynchronous systems when $G$ is chordal and $n > (omega+1)f$, where $omega$ is the clique number of~$G$. In addition, we give the first Byzantine-tolerant algorithm for a variant of lattice agreement. For synchronous systems, we show tight resilience bounds for the exact variants of these and related tasks over a large class of combinatorial structures.
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