No Arabic abstract
We study the problem of selling a good to a group of bidders with interdependent values in a prior-free setting. Each bidder has a signal that can take one of $k$ different values, and her value for the good is a weakly increasing function of all the bidders signals. The bidders are partitioned into $ell$ expertise-groups, based on how their signal can impact the values for the good, and we prove upper and lower bounds regarding the approximability of social welfare and revenue for a variety of settings, parameterized by $k$ and $ell$. Our lower bounds apply to all ex-post incentive compatible mechanisms and our upper bounds are all within a small constant of the lower bounds. Our main results take the appealing form of ascending clock auctions and provide strong incentives by admitting the desired outcomes as obvious ex-post equilibria.
We study a central problem in Algorithmic Mechanism Design: constructing truthful mechanisms for welfare maximization in combinatorial auctions with submodular bidders. Dobzinski, Nisan, and Schapira provided the first mechanism that guarantees a non-trivial approximation ratio of $O(log^2 m)$ [STOC06], where $m$ is the number of items. This was subsequently improved to $O(log mlog log m)$ [Dobzinski, APPROX07] and then to $O(log m)$ [Krysta and Vocking, ICALP12]. In this paper we develop the first mechanism that breaks the logarithmic barrier. Specifically, the mechanism provides an approximation ratio of $O(sqrt {log m})$. Similarly to previous constructions, our mechanism uses polynomially many value and demand queries, and in fact provides the same approximation ratio for the larger class of XOS (a.k.a. fractionally subadditive) valuations. We also develop a computationally efficient implementation of the mechanism for combinatorial auctions with budget additive bidders. Although in general computing a demand query is NP-hard for budget additive valuations, we observe that the specific form of demand queries that our mechanism uses can be efficiently computed when bidders are budget additive.
We revisit the well-studied problem of budget-feasible procurement, where a buyer with a strict budget constraint seeks to acquire services from a group of strategic providers (the sellers). During the last decade, several strategyproof budget-feasible procurement auctions have been proposed, aiming to maximize the value of the buyer, while eliciting each sellers true cost for providing their service. These solutions predominantly take the form of randomized sealed-bid auctions: they ask the sellers to report their private costs and then use randomization to determine which subset of services will be procured and how much each of the chosen providers will be paid, ensuring that the total payment does not exceed budget. Our main result in this paper is a novel method for designing budget-feasible auctions, leading to solutions that outperform the previously proposed auctions in multiple ways. First, our solutions take the form of descending clock auctions, and thus satisfy a list of properties, such as obvious strategyproofness, group strategyproofness, transparency, and unconditional winner privacy; this makes these auctions much more likely to be used in practice. Second, in contrast to previous results that heavily depend on randomization, our auctions are deterministic. As a result, we provide an affirmative answer to one of the main open questions in this literature, asking whether a deterministic strategyproof auction can achieve a constant approximation when the buyers valuation function is submodular over the set of services. In addition, we also provide the first deterministic budget-feasible auction that matches the approximation bound of the best-known randomized auction for the class of subadditive valuations. Finally, using our method, we improve the best-known approximation factor for monotone submodular valuations, which has been the focus of most of the prior work.
A seminal result of Bulow and Klemperer [1989] demonstrates the power of competition for extracting revenue: when selling a single item to $n$ bidders whose values are drawn i.i.d. from a regular distribution, the simple welfare-maximizing VCG mechanism (in this case, a second price-auction) with one additional bidder extracts at least as much revenue in expectation as the optimal mechanism. The beauty of this theorem stems from the fact that VCG is a {em prior-independent} mechanism, where the seller possesses no information about the distribution, and yet, by recruiting one additional bidder it performs better than any prior-dependent mechanism tailored exactly to the distribution at hand (without the additional bidder). In this work, we establish the first {em full Bulow-Klemperer} results in {em multi-dimensional} environments, proving that by recruiting additional bidders, the revenue of the VCG mechanism surpasses that of the optimal (possibly randomized, Bayesian incentive compatible) mechanism. For a given environment with i.i.d. bidders, we term the number of additional bidders needed to achieve this guarantee the environments {em competition complexity}. Using the recent duality-based framework of Cai et al. [2016] for reasoning about optimal revenue, we show that the competition complexity of $n$ bidders with additive valuations over $m$ independent, regular items is at most $n+2m-2$ and at least $log(m)$. We extend our results to bidders with additive valuations subject to downward-closed constraints, showing that these significantly more general valuations increase the competition complexity by at most an additive $m-1$ factor. We further improve this bound for the special case of matroid constraints, and provide additional extensions as well.
Our paper concerns the computation of Nash equilibria of first-price auctions with correlated values. While there exist several equilibrium computation methods for auctions with independent values, the correlation of the bidders values introduces significant complications that render existing methods unsatisfactory in practice. Our contribution is a step towards filling this gap: inspired by the seminal fictitious play process of Brown and Robinson, we present a learning heuristic-that we call fictitious bidding (FB)-for estimating Bayes-Nash equilibria of first-price auctions with correlated values, and we assess the performance of this heuristic on several relevant examples.
In markets such as digital advertising auctions, bidders want to maximize value rather than payoff. This is different to the utility functions typically assumed in auction theory and leads to different strategies and outcomes. We refer to bidders who maximize value as value bidders. While simple single-object auction formats are truthful, standard multi-object auction formats allow for manipulation. It is straightforward to show that there cannot be a truthful and revenue-maximizing deterministic auction mechanism with value bidders and general valuations. Approximation has been used as a means to achieve truthfulness, and we study which approximation ratios we can get from truthful approximation mechanisms. We show that the approximation ratio that can be achieved with a deterministic and truthful approximation mechanism with $n$ bidders and $m$ items cannot be higher than 1/n for general valuations. For randomized approximation mechanisms there is a framework with a ratio of O(sqrt(m)). We provide better ratios for environments with restricted valuations.