No Arabic abstract
We develop variational regularization methods which leverage sparsity-promoting priors to solve severely ill posed inverse problems defined on the 3D ball (i.e. the solid sphere). Our method solves the problem natively on the ball and thus does not suffer from discontinuities that plague alternate approaches where each spherical shell is considered independently. Additionally, we leverage advances in probability density theory to produce Bayesian variational methods which benefit from the computational efficiency of advanced convex optimization algorithms, whilst supporting principled uncertainty quantification. We showcase these variational regularization and uncertainty quantification techniques on an illustrative example. The C++ code discussed throughout is provided under a GNU general public license.
We develop an exact wavelet transform on the three-dimensional ball (i.e. on the solid sphere), which we name the flaglet transform. For this purpose we first construct an exact transform on the radial half-line using damped Laguerre polynomials and develop a corresponding quadrature rule. Combined with the spherical harmonic transform, this approach leads to a sampling theorem on the ball and a novel three-dimensional decomposition which we call the Fourier-Laguerre transform. We relate this new transform to the well-known Fourier-Bessel decomposition and show that band-limitedness in the Fourier-Laguerre basis is a sufficient condition to compute the Fourier-Bessel decomposition exactly. We then construct the flaglet transform on the ball through a harmonic tiling, which is exact thanks to the exactness of the Fourier-Laguerre transform (from which the name flaglets is coined). The corresponding wavelet kernels are well localised in real and Fourier-Laguerre spaces and their angular aperture is invariant under radial translation. We introduce a multiresolution algorithm to perform the flaglet transform rapidly, while capturing all information at each wavelet scale in the minimal number of samples on the ball. Our implementation of these new tools achieves floating-point precision and is made publicly available. We perform numerical experiments demonstrating the speed and accuracy of these libraries and illustrate their capabilities on a simple denoising example.
We review scale-discretized wavelets on the sphere, which are directional and allow one to probe oriented structure in data defined on the sphere. Furthermore, scale-discretized wavelets allow in practice the exact synthesis of a signal from its wavelet coefficients. We present exact and efficient algorithms to compute the scale-discretized wavelet transform of band-limited signals on the sphere. These algorithms are implemented in the publicly available S2DW code. We release a new version of S2DW that is parallelized and contains additional code optimizations. Note that scale-discretized wavelets can be viewed as a directional generalization of needlets. Finally, we outline future improvements to the algorithms presented, which can be achieved by exploiting a new sampling theorem on the sphere developed recently by some of the authors.
We construct a directional spin wavelet framework on the sphere by generalising the scalar scale-discretised wavelet transform to signals of arbitrary spin. The resulting framework is the only wavelet framework defined natively on the sphere that is able to probe the directional intensity of spin signals. Furthermore, directional spin scale-discretised wavelets support the exact synthesis of a signal on the sphere from its wavelet coefficients and satisfy excellent localisation and uncorrelation properties. Consequently, directional spin scale-discretised wavelets are likely to be of use in a wide range of applications and in particular for the analysis of the polarisation of the cosmic microwave background (CMB). We develop new algorithms to compute (scalar and spin) forward and inverse wavelet transforms exactly and efficiently for very large data-sets containing tens of millions of samples on the sphere. By leveraging a novel sampling theorem on the rotation group developed in a companion article, only half as many wavelet coefficients as alternative approaches need be computed, while still capturing the full information content of the signal under analysis. Our implementation of these algorithms is made publicly available.
We develop a novel sampling theorem on the sphere and corresponding fast algorithms by associating the sphere with the torus through a periodic extension. The fundamental property of any sampling theorem is the number of samples required to represent a band-limited signal. To represent exactly a signal on the sphere band-limited at L, all sampling theorems on the sphere require O(L^2) samples. However, our sampling theorem requires less than half the number of samples of other equiangular sampling theorems on the sphere and an asymptotically identical, but smaller, number of samples than the Gauss-Legendre sampling theorem. The complexity of our algorithms scale as O(L^3), however, the continual use of fast Fourier transforms reduces the constant prefactor associated with the asymptotic scaling considerably, resulting in algorithms that are fast. Furthermore, we do not require any precomputation and our algorithms apply to both scalar and spin functions on the sphere without any change in computational complexity or computation time. We make our implementation of these algorithms available publicly and perform numerical experiments demonstrating their speed and accuracy up to very high band-limits. Finally, we highlight the advantages of our sampling theorem in the context of potential applications, notably in the field of compressive sampling.
We discuss a novel sampling theorem on the sphere developed by McEwen & Wiaux recently through an association between the sphere and the torus. To represent a band-limited signal exactly, this new sampling theorem requires less than half the number of samples of other equiangular sampling theorems on the sphere, such as the canonical Driscoll & Healy sampling theorem. A reduction in the number of samples required to represent a band-limited signal on the sphere has important implications for compressive sensing, both in terms of the dimensionality and sparsity of signals. We illustrate the impact of this property with an inpainting problem on the sphere, where we show superior reconstruction performance when adopting the new sampling theorem.