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A novel sampling theorem on the sphere

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 Added by Jason McEwen
 Publication date 2011
and research's language is English




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We develop a novel sampling theorem on the sphere and corresponding fast algorithms by associating the sphere with the torus through a periodic extension. The fundamental property of any sampling theorem is the number of samples required to represent a band-limited signal. To represent exactly a signal on the sphere band-limited at L, all sampling theorems on the sphere require O(L^2) samples. However, our sampling theorem requires less than half the number of samples of other equiangular sampling theorems on the sphere and an asymptotically identical, but smaller, number of samples than the Gauss-Legendre sampling theorem. The complexity of our algorithms scale as O(L^3), however, the continual use of fast Fourier transforms reduces the constant prefactor associated with the asymptotic scaling considerably, resulting in algorithms that are fast. Furthermore, we do not require any precomputation and our algorithms apply to both scalar and spin functions on the sphere without any change in computational complexity or computation time. We make our implementation of these algorithms available publicly and perform numerical experiments demonstrating their speed and accuracy up to very high band-limits. Finally, we highlight the advantages of our sampling theorem in the context of potential applications, notably in the field of compressive sampling.



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We study the impact of sampling theorems on the fidelity of sparse image reconstruction on the sphere. We discuss how a reduction in the number of samples required to represent all information content of a band-limited signal acts to improve the fidelity of sparse image reconstruction, through both the dimensionality and sparsity of signals. To demonstrate this result we consider a simple inpainting problem on the sphere and consider images sparse in the magnitude of their gradient. We develop a framework for total variation (TV) inpainting on the sphere, including fast methods to render the inpainting problem computationally feasible at high-resolution. Recently a new sampling theorem on the sphere was developed, reducing the required number of samples by a factor of two for equiangular sampling schemes. Through numerical simulations we verify the enhanced fidelity of sparse image reconstruction due to the more efficient sampling of the sphere provided by the new sampling theorem.
We discuss a novel sampling theorem on the sphere developed by McEwen & Wiaux recently through an association between the sphere and the torus. To represent a band-limited signal exactly, this new sampling theorem requires less than half the number of samples of other equiangular sampling theorems on the sphere, such as the canonical Driscoll & Healy sampling theorem. A reduction in the number of samples required to represent a band-limited signal on the sphere has important implications for compressive sensing, both in terms of the dimensionality and sparsity of signals. We illustrate the impact of this property with an inpainting problem on the sphere, where we show superior reconstruction performance when adopting the new sampling theorem.
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